Can a player created character still be a "character"?
I think one of the things that intrigues me about this game is the possibility of the inclusion of some iteration of the Lifepath system. I like how the Mike tried to get players on board with making more than a name and a stat sheet when it comes to their characters, how he tried to make them think about their history, and how that history shaped into the person they are now in. This goes a long way into drawing the player into the world and make them actually roleplay the character rather than just play the game.
Is it possible to meaningfully translate this system into a computer role playing game in a way that actually has consequence that is meaningful at the start of the game all the way to the end without forcing the player into a "predefined" character?
How would you like this idea to be handled?
We probably talked about this already, I leave the sorting to Sard if he feels it belongs somewhere else.
I think one of the things that intrigues me about this game is the possibility of the inclusion of some iteration of the Lifepath system. I like how the Mike tried to get players on board with making more than a name and a stat sheet when it comes to their characters, how he tried to make them think about their history, and how that history shaped into the person they are now in. This goes a long way into drawing the player into the world and make them actually roleplay the character rather than just play the game.
Is it possible to meaningfully translate this system into a computer role playing game in a way that actually has consequence that is meaningful at the start of the game all the way to the end without forcing the player into a "predefined" character?
How would you like this idea to be handled?
We probably talked about this already, I leave the sorting to Sard if he feels it belongs somewhere else.