Can/Should CP2077 be pure single-character or player-controllrd party based?
Any number of discussions here bring up the problems of a purely single-player game (that is to say one where the player controls one, and only one character).
Even if they permit characters access to every skill in the game it's not likely you'll be able to get good at them all (this isn't Elder Scrolls, I hope).
And who's gonna perform first aid on you?
Who's gonna hack the net if you're a Solo? Or protect your geek ass if you're a Netrunner?
So I'm thinking it would be best if CP2077 was single-player-controlled-party based (similar to the Baldurs Gate or Shadowrun games).
What's the MINIMUM number of Cyberpunk characters that could form a viable party?
I'm thinking 4:
Combat specialist
Netrunner (cross-skilled in electronics)
Tech (skilled in medic and mechanics)
Other (your variable character dependent on mission or play-style)
Sure the party could be 20 ... but I'm looking at what's the bare minimum to be viable?
Any number of discussions here bring up the problems of a purely single-player game (that is to say one where the player controls one, and only one character).
Even if they permit characters access to every skill in the game it's not likely you'll be able to get good at them all (this isn't Elder Scrolls, I hope).
And who's gonna perform first aid on you?
Who's gonna hack the net if you're a Solo? Or protect your geek ass if you're a Netrunner?
So I'm thinking it would be best if CP2077 was single-player-controlled-party based (similar to the Baldurs Gate or Shadowrun games).
What's the MINIMUM number of Cyberpunk characters that could form a viable party?
I'm thinking 4:
Combat specialist
Netrunner (cross-skilled in electronics)
Tech (skilled in medic and mechanics)
Other (your variable character dependent on mission or play-style)
Sure the party could be 20 ... but I'm looking at what's the bare minimum to be viable?