Can't do finishers on some enemies
Hello all.
First, I must say that last I played this game was several months ago and now I decided to return to it. I got a brand new GOTY edition and started playing it enjoying it as if playing for the first time. Still do, but I noticed a bug that was never present in previous versions of the game. I, for some reason, can't pull off a finisher on sirens and echidnas, harpies work out all right though.
In a nutshell, a finisher button appears over a knocked down AND out enemy, I press it, Geralt starts a sequence animation, either running to finish off a distant enemy or slowly getting into the right position to do away with a close baddy. The problem is he seems to bump into an invisible wall that seperates him from this perfect position. He tries to get there for a brief moment, realizes he can't and then just do a normal attack.
It's not a big deal, but a bit dissapointing to have this in a supposedly complete game. More so since that wasn't an issue way back when. I've spent like at least 10 hours on Skellige already, fight off a great many sirens and still have to see at least one finisher on them.
Playing on Xbox One if it makes any difference.
Hello all.
First, I must say that last I played this game was several months ago and now I decided to return to it. I got a brand new GOTY edition and started playing it enjoying it as if playing for the first time. Still do, but I noticed a bug that was never present in previous versions of the game. I, for some reason, can't pull off a finisher on sirens and echidnas, harpies work out all right though.
In a nutshell, a finisher button appears over a knocked down AND out enemy, I press it, Geralt starts a sequence animation, either running to finish off a distant enemy or slowly getting into the right position to do away with a close baddy. The problem is he seems to bump into an invisible wall that seperates him from this perfect position. He tries to get there for a brief moment, realizes he can't and then just do a normal attack.
It's not a big deal, but a bit dissapointing to have this in a supposedly complete game. More so since that wasn't an issue way back when. I've spent like at least 10 hours on Skellige already, fight off a great many sirens and still have to see at least one finisher on them.
Playing on Xbox One if it makes any difference.