Whenever there is a large glass window that has been broken I can't run or jump through it. It essentially works like a solid wall where the only way I can get by is to break more sections so that V can fit their body through it.
I can't tell if this is a bug due to the way the engine handles audio but I am noticing a lot of objects (usually glass) are not producing sounds when destroyed during battles and chaotic scenes.
I can't tell if this is a bug due to the way the engine handles audio but I am noticing a lot of objects (usually glass) are not producing sounds when destroyed during battles and chaotic scenes.