Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
    MODS
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
MODS
Menu

Register

Cars changing while driving down the road ><

+
elunedra

elunedra

Forum regular
#1
Monday at 5:04 PM
See one car, turn around, then back it's a different car in it's spot >< It's like the car is just an algorithm moving down a line and it's appearance is nothing but a dice roll every time you look at it.
 
  • RED Point
Reactions: QuorthonJK
QuorthonJK

QuorthonJK

Forum regular
#2
Monday at 6:47 PM
Same with pedestrians.
Billboards are also weird - after entering photo mode advertising often changes to a completely different one.
 
heskyttberg

heskyttberg

Forum regular
#3
Tuesday at 8:48 AM
it's not even a car, just an empty shell moving alone a set line at least how it seems to me.
 
_Fender_

_Fender_

Forum regular
#4
Tuesday at 9:23 AM
Yeah it looks like it was programmed like that to free up some resources and provide better performance. I wish it could be fix somehow in a future as it ruins immersion sometimes but its probably too deep to touch.
 
  • RED Point
Reactions: exxxed
Bartinga2077

Bartinga2077

Forum regular
#5
Tuesday at 11:28 AM
On many occasion I smashed on a car that just spawned in front of me, because I looked to my left for a sec.
 
  • RED Point
Reactions: QuorthonJK
Simpson3000

Simpson3000

Forum regular
#6
Tuesday at 11:32 AM
Actutally this can be seen as a feature. When the road is blocked by traffic ahead of you, all you have to do is cycle the view around often enough till the road is free again :>
 
  • RED Point
Reactions: exxxed and Bartinga2077
maniak6767

maniak6767

Forum regular
#7
Tuesday at 11:43 AM
_Fender_ said:
Yeah it looks like it was programmed like that to free up some resources and provide better performance. I wish it could be fix somehow in a future as it ruins immersion sometimes but its probably too deep to touch.
Click to expand...
Don't think it was worth it. Plus it can happen no matter what kinda of density you use on PC. So I'm not sure about providing better performance, it's bugged imo.
 
X

_-xgian-_

Fresh user
#8
Tuesday at 12:00 PM
I agree to this matter, however it's not just about cars but pedestrians too, billboards changing I think it's cool. It kinda breaks the experience in there, just like the fact that in a such modern game you can't see your own reflection. Among all the bugs this is the one that bothers me most tbh (reflections).
 
HarelMor

HarelMor

Senior user
#9
Tuesday at 12:06 PM
I wonder.... Is V a vampire if we can't see his/her reflection....
 
_Fender_

_Fender_

Forum regular
#10
Tuesday at 12:39 PM
There is a lot of inpact on performance every time V looks in mirror. Could be because of that, or could be because of poor animation of main character? Anyway, would be nice to see those reflection as an option for whose with hi-end PC.
 
maniak6767

maniak6767

Forum regular
#11
Tuesday at 12:54 PM
_-xgian-_ said:
I agree to this matter, however it's not just about cars but pedestrians too, billboards changing I think it's cool. It kinda breaks the experience in there, just like the fact that in a such modern game you can't see your own reflection. Among all the bugs this is the one that bothers me most tbh (reflections).
Click to expand...
I think pedestrians and cars are done similiary, NPC pedestrians differ from NPC placed manually around around map. NPC placed manually by devs won't dissipear, but you turn back and model will change for another.
Density of NPCs is really high on max level, same with cars, and maybe bugs are less visible, but for low density it's more noticeable.

_Fender_ said:
There is a lot of inpact on performance every time V looks in mirror. Could be because of that, or could be because of poor animation of main character? Anyway, would be nice to see those reflection as an option for whose with hi-end PC.
Click to expand...
I've seen opinions about way enigine works, there's no mirrors because if something is behind you it's not there (for better performance I guess and, so mirror won't reflect it. It's like with head of V, when you're in FPP it's not there (again because of perfomance). When you move from FPP to TPP (motorbike) I can see bald head first second, because game still processing hair and hat. Mirrors are always in places, where nobody can walk behind your back, walls are close etc.
When you look at it...mirrors are not really needed for TPP games and CPDR done only TPP games, before Cyberpunk, so I guess there's flaw in their engine, thye were not able to fix for Cyberpunk.
 
  • RED Point
Reactions: QuorthonJK and Bukary77
Bukary77

Bukary77

Forum regular
#12
Tuesday at 1:16 PM
maniak6767 said:
there's no mirrors because if something is behind you it's not there
Click to expand...
That's clever. But it also means that we'll never be able to see our reflections. So remove it from your wish list, dear players. ;)
 
elunedra

elunedra

Forum regular
#13
Tuesday at 6:13 PM
_-xgian-_ said:
I agree to this matter, however it's not just about cars but pedestrians too, billboards changing I think it's cool. It kinda breaks the experience in there, just like the fact that in a such modern game you can't see your own reflection. Among all the bugs this is the one that bothers me most tbh (reflections).
Click to expand...
You can see your shadow, and it's hideous.

https://sm.ign.com/t/ign_nordic/video/h/how-to-pla/how-to-play-cyberpunk-2077-in-3rd-person_j9rq.1280.jpg
 
  • RED Point
Reactions: _-xgian-_
Cheekoo13

Cheekoo13

Forum regular
#14
Tuesday at 6:18 PM
elunedra said:
See one car, turn around, then back it's a different car in it's spot >< It's like the car is just an algorithm moving down a line and it's appearance is nothing but a dice roll every time you look at it.
Click to expand...
Its not a bug, its a feature... We will have automatic real time customisable car by 2077
 
X

_-xgian-_

Fresh user
#15
Wednesday at 12:15 AM
elunedra said:
You can see your shadow, and it's hideous.

https://sm.ign.com/t/ign_nordic/video/h/how-to-pla/how-to-play-cyberpunk-2077-in-3rd-person_j9rq.1280.jpg
Click to expand...
I can't unsee this now!
 
I

Immortal619

Fresh user
#16
Thursday at 8:52 PM
elunedra said:
See one car, turn around, then back it's a different car in it's spot >< It's like the car is just an algorithm moving down a line and it's appearance is nothing but a dice roll every time you look at it.
Click to expand...
Yes they need to change the cars and NPC spawing out of your LOS to not spawn in your possible LOS, ie even if you turn it wont happen. There also needa to be more inrements to the LOD when things like cars and NPC gets closer
 
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.