You guys realize PhysX is always used for cosmetic elements, and it does not affect actual gameplay, right? It's just a difference on whether those wolves will seem to have slightly more realistic or thicker fur, or whether those waves follow somewhat believable laws of fluid dynamics. Nothing like that affects your gaming experience.
Also, what was CDPR supposed to do? Tell Nvidia "Thanks, but no thanks. There are some gamers out there with AMD cards"? If they offer actual support in implementing cool features, well then props go to Nvidia and complaints go to AMD. They might have chosen Havok, for example, but again, Nvidia is very supportive in these matters. If AMD knocked at their door and offered support in implementing some exclusive physics engine they had, and Nvidia didn't, then you couldn't blame them for working with AMD.
If any of you AMD people really don't want to miss out on some extra fur and some water drops, then get a cheaper mid-low range Nvidia card just for PhysX.
Also, what was CDPR supposed to do? Tell Nvidia "Thanks, but no thanks. There are some gamers out there with AMD cards"? If they offer actual support in implementing cool features, well then props go to Nvidia and complaints go to AMD. They might have chosen Havok, for example, but again, Nvidia is very supportive in these matters. If AMD knocked at their door and offered support in implementing some exclusive physics engine they had, and Nvidia didn't, then you couldn't blame them for working with AMD.
If any of you AMD people really don't want to miss out on some extra fur and some water drops, then get a cheaper mid-low range Nvidia card just for PhysX.


