Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2 (PC)
THE WITCHER 2 (XBOX)
THE WITCHER 3 (PC)
THE WITCHER 3 (PLAYSTATION)
THE WITCHER 3 (XBOX)
THE WITCHER 3 (SWITCH)
Menu

Register

CDP - Problem with fighting scenes rendered !

+
C

CalinTM

Senior user
#1
Aug 6, 2011
CDP - Problem with fighting scenes rendered !

All the game runs at 60 fps cap, only when i enter the fight with fist scenes, the scene is rendered to be in 45 fps, when the fight is over, the game returns to normal 60 fps.
Please fix this issue !!!
 
T

thantor

Senior user
#2
Aug 6, 2011
There is no frames per second limit in this game. So what are you talking about?
 
tommy5761

tommy5761

Mentor
#3
Aug 6, 2011
You shouldn`t be able to discern between 45 and 60 FPS . About the only time you will notice anything is when the FPS drops in the mid to low 20 range . At that point is when it becomes eye detectable .
 
A

Anarki_Hunter

Senior user
#4
Aug 6, 2011
-Empty-
 
C

CalinTM

Senior user
#5
Aug 6, 2011
I've figured out, what was the problem. Wasn't the v-sync or the triple buffering, was the scatter DOF, i needed to turn that filter off, and now it's rendering in full 60fps on the fights as well.
 
A

Anarki_Hunter

Senior user
#6
Aug 6, 2011
-Empty-
 
C

CalinTM

Senior user
#7
Aug 6, 2011
And i think the scatter dof is the cause of rendering the kayran area, when geralt cuts the tentacles of him, rendering in 30 fps there. Only me has this problem, with scatter dof?
 
A

Anarki_Hunter

Senior user
#8
Aug 6, 2011
-Empty-
 
C

CalinTM

Senior user
#9
Aug 6, 2011
I tried with v-sync disabled, same effect, only disabling scatter dof, fixed my issue. But, i don't understand, how much can a scatter dof increase a gpu load, to get down from solid 60 to 45, only in fist fights, and some other similar stuff in the game. I mean, if i disable that one, play the fist fight and re-enabled it, i didn't saw any difference in quality, so what is the purpose of that filter there.
 
K

Kindo.824

Forum veteran
#10
Aug 6, 2011
CalinRO said:
I tried with v-sync disabled, same effect, only disabling scatter dof, fixed my issue. But, i don't understand, how much can a scatter dof increase a gpu load, to get down from solid 60 to 45, only in fist fights, and some other similar stuff in the game. I mean, if i disable that one, play the fist fight and re-enabled it, i didn't saw any difference in quality, so what is the purpose of that filter there.
Click to expand...
Because Scatter DOF is specifically made to create a special, cinematic depth of field during certain cinematic scenes. CDPR explains it in the readme. Basically, cinematic scenes (such as fist-fighting, cutscenes when fighting the kayran), add another, highly advanced graphics filter to enhance the DOF effect; it is a very demanding effect, and that's why the FPS drops during these scenes.

From the readme:
"Cinematic depth of field [Scatter DOF in the .ini]: provides movie-like depth of field in cutscenes and dialogue sequences. Extremely detailed but demands significant power. Should only be enabled on machines equipped with top-end graphics cards."
Click to expand...
You can check out some comparison shots in the tweak guide, here (it's good old Tweakguides.com, but it's hosted on Nvidia).

Excerpt:
"Cinematic Depth of Field

Depth of Field (DoF) has been covered under the Depth of Field - Gameplay setting earlier in this guide. The Cinematic Depth of Field option applies an enhanced form of DoF designed to make cutscenes and dialog scenes look much more like a stylised movie and less like regular in-game animation. Because of the additional GPU processing involved, this effect reduces performance when it is used and is one of the reasons why many people experience slowdowns in cutscenes. See further below for screenshot comparisons."
Click to expand...
 
C

CalinTM

Senior user
#11
Aug 6, 2011
Yeah i forgot about the geforce witcher 2 tweak, i forgot that cinematic dof is decreasing the fps.
 
T

thantor

Senior user
#12
Aug 6, 2011
CalinRO said:
Yeah i forgot about the geforce witcher 2 tweak, i forgot that cinematic dof is decreasing the fps.
Click to expand...
Sorry for little OFFTopic, but, is there any comparision between Cine DOF ON vs. Cine DOF OFF?
 
K

Kindo.824

Forum veteran
#13
Aug 6, 2011
thantor said:
Sorry for little OFFTopic, but, is there any comparision between Cine DOF ON vs. Cine DOF OFF?
Click to expand...
In the Tweakguides link I included in my last post: Link. Just use the drop down menu and jump directly to the 'SSAO, Motion Blur & More Depth of Field' section, and you'll find both comments and comparison shots.
 
T

thantor

Senior user
#14
Aug 6, 2011
Hueh, thanks. I forgot the geforce.com article about TW2.
 
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.