Yeah, I love that view. I created a thread some time ago with the same exact request. If a full zoom in/out (with some locked limitations naturally) is not possible at last give us the possibility to change from two-three camera sets pressing a button (a la GTA), with one of them having the "behind the shoulder" camera angle as when overencumbered. Another good view, imo, is the one in the VGX trailer that's a middle ground between behind the shoulders and behind complete figure (something like the end of the screen to the knees/middle thigh).
Naturally a full zoom in/out with a lock on position would be the best of the best, but since it would take more time I would easily set with the above solution. Assuming three different camera angles: one as now, one middle ground and one behind the shoulders. It would be already perfect and it would take really little time to do as two of the camera sets already exist and the middle ground would be quite easy to do (but even if that's not possible at last give us a possibility between the default and behind the shoulder encumbered view).
Pleeeeease
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Yeah. I used CE to do it myself but it's not the same thing. You have to change both the FOV and angle and the settings in game are clearly not adjusting to it (as it happens when you use witcher senses or you are encumbered) and when you get on Roach the camera, naturally, doesn't adjust back,, In short: using CE to do the same is practically pointless.
But for CDPR to add an option (as set two/three different cameras by pressing a button - a la GTA) would be really really simple, even more because all those camera angles settings already exist in the game, so they have to do nothing but simply add the possibility to use a button to manually select them.
Let's start a petition on Change.org!