"CDPR ON A ROLL"
Found some interesting facts.
"How much did it cost to develop Cyberpunk 2077?"
Totalling all Cyberpunk-related costs together, the whole project cost approximately 1.2 billion Polish złoty. If you'd prefer that in local currency, that's about $330 million USD, (€275.738.194,74), adjusted for 2020 inflation. That's about $121 million, (€101.095.306,71), for development costs plus about $209 million, (€171.615.731,65), for marketing costs.
26 Dec 2020
"How many copies did cyberpunk sell?"
10.2 million
Cyberpunk 2077 is said to have sold over 10.2 million digital copies.
24 Jan 2021
"How many copies did cyberpunk refund?"
CD Projekt RED's title Cyberpunk 2077, which was released in December 2020, has now reportedly had to refund almost two million copies of the game. This is according to a community poll created by Upper Echelon Gamers.
6 Feb 2021
"How Long Has Cyberpunk 2077 Been in Development?"
Based on what we can work out, we’d guess about 9 years.
We don’t know precisely how long the game has been in development for, and it matters when you count development starts.
Here’s how we get to the number we did, though fair warning it is a rough estimate.
The first trailer was released in 2013, so it’s at least 7 years, but the game would need to be developed a little to produce a meaningful trailer. A team was supposedly working on the game in 2012 according to a CD Projekt Red Conference,
that makes 8 years. Though the game was likely in development a bit before this, so we’d guess 2011 as the likely earliest year development started. That’s roughly 9 years of development time for Cyberpunk 2077.
8.2 million (Digital copies) x $59.99 = $491.918.000,00 (€410.983.815,55) - $330.000.000,00 = $161.918.000.00 (€135.276.267,96) ÷ 500 (Cyberpunk 2077 staff) = $323.836,00 (€270.551,99) per staff. I myself think 7 years of development, so...
$323.836,00 ÷ 7 years = $46.262,28 (€38.651,95) per staff per year.
I would say, not a goldmine but a decent salary.