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CDPR - Please answer this question regarding open world of TW3

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C

Charcharo

Rookie
#41
Sep 6, 2015
TH3WITCH3R said:
hahaha you again fail... When you are going for roller coasting you are gaining experience but this is real life & you are living character in it so you can't measure that experience in points but still you are earning specific experience only say you have earned experience about ""How to roller cost?" or "What it feels while roller coasting" something like that but this is a game so as you said when we are doing something we are getting experience & in game world its reflected with xp points to realize that you got experience but if game is not giving you experienced points means you have not learn anything..Right??




You kidding me.. what kind of story you are getting by completing grayed out 2ndary quests or by destroying/killing bandits & monsters ?? & how 2ndary or ? mark quests have impact on game world ? that;s why I ask you for example bro... ;P
Click to expand...
*Amazed*
:what2:

So... hardcore old-school shooters or open world games like STALKER dont have a point?

And yes, those have an impact on the world... even if a small one...
 
A

Antiks07

Rookie
#42
Sep 6, 2015
What's the fun of playing a greyed out quest??? Hmm once I met up with letho and he helped me later....Another time I found some weird cheese guys lab and and got a cool sword. Another time I helped triss get a bunch of mages out of the city. Idk what the hell your talking about. This is a story driven game with action/rpg elements. If you want some kind of by the book rpg play something else cuz this obviously not for you then. Go explore one of the many lifeless caves or "story lines" in skyrim over and over again. The recommended level system in this game is stupid the way it works, but just cuz something is greyed doesn't make it pointless at all. This game only started to feel repetative after 100s hours and at the very end. But I obviously am looking to get something out of playing this game thats different than what you are. What it is I can't figure out for the life of me.
 
Last edited: Sep 6, 2015
G

GW3NTLORD

Rookie
#43
Sep 6, 2015
Charcharo said:
So... hardcore old-school shooters or open world games like STALKER dont have a point?

And yes, those have an impact on the world... even if a small one...
Click to expand...
Dude STALKER is not a RPG game its a Action game.I hope you understand difference between RPG & Action genre but still everyone having their own choices you have your I have mine & for me RPG game should be complicated with tricky quests with trap/puzzle/mystery solving, well rewarding but tough to complete, there shoul be a suspense about further things which going to stop us to quit the game but in wither 3 everything is opened, many quests are same boring gameplay & most of the quests are having simple straight gameplay which not giving you a RPG feel IMHO.

---------- Updated at 08:06 PM ----------


Antiks07 said:
What's the fun of playing a greyed out quest Hmm once I met up with letho and he helped me later....Another time I found some weird cheese guys lab and and got a cool sword. Another time I helped triss get a bunch of mages out of the city. Idk what the hell your talking about. This is a story driven game with action/rpg elements. If you want some kind of by the book rpg play something else cuz this obviously not for you then. Go explore one of the many lifeless caves or "story lines" in skyrim over and over again. The recommended level system in this game is stupid the way it works, but just cuz something is greyed doesn't make it pointless at all. This game only started to feel repetative after 100s hours and at the very end. But I obviously am looking to get something out of playing this game thats different than what you are. What it is I can't figure out for the life of me.
Click to expand...
1st the quest you are mentioned are the quest with one of the important characters of witcher story so definitely those going to have some meaning.
2nd I have completed these quest properly in time when those are green for me so I am really not talking about them.
3rd I am talking about mostly grayed out ? quests, monster contacts & many of those 2ndary quests which don't have any impact on main story like.... Twisted Firestarter, A Frying Pan, Spick and Span, Missing in Action, On Death's Bed, Precious Cargo, A Greedy God, Forefather's Eve & other quests which if not going to give you xp then looks like a time waste to me at least as May be completing this quests is fun but that makes no sense why developers work hard on this quests if those are not going to help us to develop our character ??
 
Last edited: Sep 6, 2015
C

Charcharo

Rookie
#44
Sep 6, 2015
TH3WITCH3R said:
Dude STALKER is not a RPG game its a Action game.I hope you understand difference between RPG & Action genre but still everyone having their own choices you have your I have mine & for me RPG game should be complicated with tricky quests with trap/puzzle/mystery solving, well rewarding but tough to complete, there shoul be a suspense about further things which going to stop us to quit the game but in wither 3 everything is opened, many quests are same boring gameplay & most of the quests are having simple straight gameplay which not giving you a RPG feel IMHO.
Click to expand...
Witcher 3 is a story-driven open-world single-character action RPG my friend. And a fantasy

STALKER is a First Person Survival Horror Open World pseudo-tactical shooter with light RPG elements... and dark science ficiton.

Why can I not compare them here? The overall meta-game is similar, you run around and see a world and have an effect on it.

Because shiny loot and XP is near meaningless to me, but a story, the landscape, the atmosphere, the way the world may slightly change, the storylines... those things DO matter to me. What is so hard to understand here? Do you play Witcher 3 for shiny loot and rewards and XP? A number-crunching game?

This is not developing my character... at all...
*And it is a pre-made character...
 
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GW3NTLORD

Rookie
#45
Sep 6, 2015
Charcharo said:
Because shiny loot and XP is near meaningless to me, but a story, the landscape, the atmosphere, the way the world may slightly change, the storylines... those things DO matter to me. What is so hard to understand here? Do you play Witcher 3 for shiny loot and rewards and XP? A number-crunching game?
Click to expand...
man those shiny loots & xp is the part of the game whitout that its not possible for you to complete the game so stop behaving like child dude. I am not asking for more loot or too much xp. I am just saying all quests should give xp but game should be balanced. I am just talking about that design or the idea of developers which I don't like. Its possible for them to give xp for all quests by perfectly balancing the game.
For Example - If there are total 50 quests are giving 5000xp points so I am just saying give 5000xp only but distribute that xp in every quest rather than giving more xp for some quests & no xp for other so I am just talking about the concept. I hope you understand now.


Charcharo said:
Why can I not compare them here? The overall meta-game is similar, you run around and see a world and have an effect on it.
Click to expand...
Your posts are funny dude seriously... In STALKER we are not developing our character. RPG means Roll Playing Game where you have to develop your character with xp points but in STALKER you only have to advance in game by completing missions without developing your own character but still if you think you can compare stalker with wither then go ahead as I am done & already said everyone have their own choices.. Thanks.
 
R

RiseOfRose1

Rookie
#46
Sep 6, 2015
The open world in TW3 is absolutely beautiful and amazing. It's fine how it is yeah there's a few bugs that need fixing (Novigrad) other than that it's fine.
One thing that's bothering me and everyone else is the extinction of Ciri, Yen and Triss after the main story but I won't go on about this as we already have a thread for it.
 
C

Charcharo

Rookie
#47
Sep 6, 2015
TH3WITCH3R said:
man those shiny loots & xp is the part of the game whitout that its not possible for you to complete the game so stop behaving like child dude. I am not asking for more loot or too much xp. I am just saying all quests should give xp but game should be balanced. I am just talking about that design or the idea of developers which I don't like. Its possible for them to give xp for all quests by perfectly balancing the game.
For Example - If there are total 50 quests are giving 5000xp points so I am just saying give 5000xp only but distribute that xp in every quest rather than giving more xp for some quests & no xp for other so I am just talking about the concept. I hope you understand now.




Your posts are funny dude seriously... In STALKER we are not developing our character. RPG means Roll Playing Game where you have to develop your character with xp points but in STALKER you only have to advance in game by completing missions without developing your own character but still if you think you can compare stalker with wither then go ahead as I am done & already said everyone have their own choices.. Thanks.
Click to expand...
OK then. None of those items matter as Witcher gear exists. Now what?

You play games for XP and numbers it seems. We are done. Play it for XP and numbers. If that gives you joy. But it is pointless for me. I dont play a game for that.

*in STALKER you are developing a character... except without a number-crunching computer doing it... but your own skills and the equipment and a few small perks and sub-systems*
*Hence why I also used old school FPS games. Why not also add Grand Strategy into the mix ...hmmm... do you do it for XP there too?
 
G

gtcarlson

Senior user
#48
Sep 6, 2015
TH3WITCH3R said:
Dude STALKER is not a RPG game its a Action game.I hope you understand difference between RPG & Action genre but still everyone having their own choices you have your I have mine & for me RPG game should be complicated with tricky quests with trap/puzzle/mystery solving, well rewarding but tough to complete, there shoul be a suspense about further things which going to stop us to quit the game but in wither 3 everything is opened, many quests are same boring gameplay & most of the quests are having simple straight gameplay which not giving you a RPG feel IMHO.

---------- Updated at 08:06 PM ----------




1st the quest you are mentioned are the quest with one of the important characters of witcher story so definitely those going to have some meaning.
2nd I have completed these quest properly in time when those are green for me so I am really not talking about them.
3rd I am talking about mostly grayed out ? quests, monster contacts & many of those 2ndary quests which don't have any impact on main story like.... Twisted Firestarter, A Frying Pan, Spick and Span, Missing in Action, On Death's Bed, Precious Cargo, A Greedy God, Forefather's Eve & other quests which if not going to give you xp then looks like a time waste to me at least as May be completing this quests is fun but that makes no sense why developers work hard on this quests if those are not going to help us to develop our character ??
Click to expand...
Obviously we are all entiltled to our own opinions but I loved all of those quests you mentioned. Half of those I did greyed out.

And in response to an earlier post I do indeed change my skills for contract fights in my NG+. For contract fights or a side quest where there is a predictable type of foe, I pick my decoctions, apply my oils, put appropriate bombs and potions in quick slots and depending on the foe might shuffle some skills.
 
U

ummagoomba

Rookie
#49
Sep 6, 2015
We are veering from the topic, this is not about XP. It is about asking CDPR why they chose to claim anything that could be seen, could be traversed. To everyone who keeps telling me that what I wan't is unrealistic, I will say AGAIN.

I DO NOT want the game to be more open world, this is NOT THE REASON FOR THIS THREAD. Please stop telling me the game is open world and defining what open world is because I know this. I know that it is going to have limits, there is no issue here.

The issue is WHY DID CDPR TRY TO CLAIM SO. Will they please explain why they chose, on several occasions to make claim that if you can see something in world, then you can explore it. When they knew, and most gamers probably knew this was not possible. Because there may welll be people who took them at their word, and bought the game for this exact reason, and if so, then this game was marketed falsely.

Please, lets have no more replies about how open the world already is and that it would be impossible to make it moreso and that what I am asking for is inrealistic because as I have said several times, I am not asking for these things.
 
C

Charcharo

Rookie
#50
Sep 6, 2015
CDPR claimed that you can go to every area you can see. True.
This is marketing. This is also true, every are withing the map is possible to be reached.

Anything more than that is just people not knowing much about game design... to know it is impossible. That is all there is to it.

That is how I understood the pre-release hype. Big open world. Go everywhere within it. How can you expect something more than that?
 
U

ummagoomba

Rookie
#51
Sep 6, 2015
Charcharo said:
CDPR claimed that you can go to every area you can see. True.
This is marketing. This is also true, every are withing the map is possible to be reached.

Anything more than that is just people not knowing much about game design... to know it is impossible. That is all there is to it.

That is how I understood the pre-release hype. Big open world. Go everywhere within it. How can you expect something more than that?
Click to expand...
But the point is you cannot! There are areas on the map that you cannot go to! As has been detailed several times in this discussion. And it is hardly reasonable to expect everyone to understand game design who plays games, this is a very weak and pointless argument. That is like expecting everyone who boards a plain to understand Aeronautics.

The point is this, they said something that is not true. Several times!
 
F

f0me

Rookie
#52
Sep 6, 2015
Were some of CDPR's marketting statements hyperbolic? Sure

Does this constitute some sort of ethical lapse? No

Stop stirring up drama in the guise of asking a legitimate question; you aren't fooling anyone. Everyone (except you apparently) understands that games have inherent limitations. "You can go anywhere you can see" isn't meant to be taken literally; you'd have to be crazy to believe this. What's next, do you believe that Red Bull actually gives you wings?

Even then, CDPR has come closer to achieving this ideal than almost anyone else. How utterly disrepectful for you to insinuate that CDPR tricked people by intentionally promising more than they deliver. People like you are the reason developers are so afraid to say anything. I hope this thread gets closed.
 
Last edited: Sep 7, 2015
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ReDD7

Rookie
#53
Sep 7, 2015
Lenkorn said:
We are veering from the topic, this is not about XP. It is about asking CDPR why they chose to claim anything that could be seen, could be traversed. To everyone who keeps telling me that what I wan't is unrealistic, I will say AGAIN.

I DO NOT want the game to be more open world, this is NOT THE REASON FOR THIS THREAD. Please stop telling me the game is open world and defining what open world is because I know this. I know that it is going to have limits, there is no issue here.

The issue is WHY DID CDPR TRY TO CLAIM SO. Will they please explain why they chose, on several occasions to make claim that if you can see something in world, then you can explore it. When they knew, and most gamers probably knew this was not possible. Because there may welll be people who took them at their word, and bought the game for this exact reason, and if so, then this game was marketed falsely.

Please, lets have no more replies about how open the world already is and that it would be impossible to make it moreso and that what I am asking for is inrealistic because as I have said several times, I am not asking for these things.
Click to expand...
I just think that CDPR new that gamers would understand the limitations of their marketing statement. Its just a catchy easy way to market what the gamer will be able to do in game. But OK. Perhaps your right in it being a step for CDPR to distance them self from the community, like all other devs. That is/would be bad and sad.
 
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G

GuyNwah

Ex-moderator
#54
Sep 7, 2015
Moderator: False and offensive. This forum will not host a platform war or any other hostility between members.. Posts deleted.
 
C

Charcharo

Rookie
#55
Sep 7, 2015
Lenkorn said:
But the point is you cannot! There are areas on the map that you cannot go to! As has been detailed several times in this discussion. And it is hardly reasonable to expect everyone to understand game design who plays games, this is a very weak and pointless argument. That is like expecting everyone who boards a plain to understand Aeronautics.

The point is this, they said something that is not true. Several times!
Click to expand...
So if tomorrow I advertise a perpeto moblie and people believe me... sure I may have been an a**, but honestly, if you believed in that, you are much worse. Some things are just obvious for any person that has a brain and can think. It aint aeronautics my boy.

CDPR advertised a giant world where you can go to almost every single place within the map. They delivered on that. I dont see any broken promises. The game has MUCH more serious problems than that... this aint even an issue.
 
S

SaintRain459

Rookie
#56
Sep 7, 2015
What I'm getting from this is that the OP expects to be able to get anywhere on the map. When you have high and severely steep mountains you can't just walk up there without slipping or requiring some sort of modern day technology. If the game was set in the present day Geralt could literally get anywhere with a helicopter or airplane. But since the game is set in the late 13th- early 14th centuries, they won't possess that kind of technology. Just because it's an open world game doesn't mean you can get just anywhere- other factors exist as well.
 
U

ummagoomba

Rookie
#57
Sep 7, 2015
Charcharo said:
but honestly, if you believed in that, you are much worse.
Click to expand...
Hmmm, so you are saying that it is okay to lie because it is the responsibility of the other person to not believe you? That is an incredible attitude to have. I'm not sure how to respond to that

SaintRain459 said:
What I'm getting from this is that the OP expects to be able to get anywhere on the map.
Click to expand...
Sigh....No that is not what I am getting at. I have explained this several times already.
 
D

dragonbird

Ex-moderator
#58
Sep 7, 2015
I think we've seen enough flamebaiting in one thread.
Locking.
 
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