CDPR, please don't compromise Cyberpunk's design integrity in future DLCs

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I've always been a fan of Rockstar's games and such, having put in several hundred hours on GTA V and recently picked up and played RDR2. While I enjoy the emergent and finely detailed gameplay, I don't believe Cyberpunk should go out of its way to copy the same gameplay mechanics - with all the level of detail and tightly-packed crowd density at times, wanting the same experience with Cyberpunk 2077 would not only impact performance too much, but be practically unfeasable in many indoor areas [Imagine trying to have GTA V AI inside one of the Megabuildings when you shoot an NPC]

Wanting third-person views too? Good luck trying to make the camera work indoors without clipping every ten seconds and outdoors feeling "cramped" at times - and having to redesign cutscenes for them to work at all. Eating/Drinking animations? Non-essential bloat that doesn't add substance.

Not just a matter of gameplay too - a lot of us would be disappointed if the writing was cheapened for future expansions. The base game is already a great example, if not one of the best, examples of a well-written western RPG - characters like Panam are written like real people, the world coherency is top-notch, the side quests are one-of-a-kind and it lives up to the themes of the source material its based off (None of this "Taking down corps!" tropes this time!). But to replace all of that... say if CDPR listened too much... with "ROB THE SPACE CASINO GUNS BLAZING"...!?

Bugs irrelevant and aside, I would be disappointed if CDPR caved in to the detractors and compromise the game's uniqueness just to cater to everyone who thought this would be a GTA clone. CDPR's been bombarded with these complaints about "muh AI" and "Muh haircut, I wanna roast franklin in Night City" so much that it makes me skeptical about their future direction with this game.
 

Guest 4564903

Guest
Totally agree, if people want Red Dead 2 and GTA 5 then play those games, don't try and force CDPR to make Cyberpunk like them, if they did then I would stop playing as I don't want Cyberpunk GTA Red Dead.
 
I doubt anyone on a forum or parping away on a stream or social media will be able to force CDPR to do anything whatsoever, so no worries really. They'll make and release what they want to, and folk will either like it or cry about it. It's the circle of life. It's good that folk exercise their privilege to complain about stuff, they just shouldn't hang too many hopes on anyone else caring or listening, that was never part of the deal, never will be. CDPR will do exactly as they wish, same as every other company. Good for them.
 

Guest 4564903

Guest
I doubt anyone on a forum or parping away on a stream or social media will be able to force CDPR to do anything whatsoever, so no worries really. They'll make and release what they want to, and folk will either like it or cry about it. It's the circle of life. It's good that folk exercise their privilege to complain about stuff, they just shouldn't hang too many hopes on anyone else caring or listening, that was never part of the deal, never will be. CDPR will do exactly as they wish, same as every other company. Good for them.

I'm glad its that way as to me most of the game is just right and adding in GTA style stuff and messing with weapons would ruin the game.

I just hope they fix the remaining bugs and glitches.
 
I do not agree with many things but it is not the case and I do not want to change anyone's mind

no post-launch dlc has yet been released and the content of any is not known with certainty

the game concept they aspired to was seen in the demos / cinematics gameplay, if it has similarities with GTA, Fallout and Farcry it was already raised before.
 
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Totally agree, if people want Red Dead 2 and GTA 5 then play those games, don't try and force CDPR to make Cyberpunk like them, if they did then I would stop playing as I don't want Cyberpunk GTA Red Dead.
I mean none of us is gonna give them any influence regardless we are not that special as you guys may think they seem pretty solid of what they want to do lol
 

Guest 3847602

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I don't think there's any chance for that. The game is what it is, and retrofitting it into sandboxy gangsta-life-simulator is simply impossible at this point. Still, CDPR should work on traffic AI.
Lastly, as loud as GTA fans may seem, it's worth pointing out that before the game came out the only context in which GTA was mentioned in discussions about Cyberpunk 2077 was "I fear the game will be too similar to GTA" or "I hope Cyberpunk is nothing like GTA".
 

Guest 4564903

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I mean none of us is gonna give them any influence regardless we are not that special as you guys may think they seem pretty solid of what they want to do lol

I'm glad its that way, I have no idea how to make a game so why would I expect a company that makes games to listen to me. In my profession I take no notice of people who have no knowledge of it.

These days many people seem to think they sould be able to dictate what other people and companies do just to suit them and that's flat out wrong.
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I don't think there's any chance for that. The game is what it is, and retrofitting it into sandboxy gangsta-life-simulator is simply impossible at this point. Still, CDPR should work on traffic AI.
Lastly, as loud as GTA fans may seem, it's worth pointing out that before the game came out the only context in which GTA was mentioned in discussions about Cyberpunk 2077 was "I fear the game will be too similar to GTA" or "I hope Cyberpunk is nothing like GTA".

I just don't get why GTA fans bang on so much, it you love GTA then play those games. I'm not going to keep complaining about how GTA 5 is not like Cyberpunk. The last thing I want is anything GTA in Cyberpunk.

I want a serious Cyberpunk game, not a game where I make as much money as possible so I can buy apartments I never go to, pay strippers, play tennis, kill a load of NPC's for the hell of it and get chased by the police for half and hour and spend half my time saying f this and f that.
 
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Guest 3847602

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I just don't get why GTA fans bang on so much, it you love GTA then play those games. I'm not going to keep complaining about how GTA 5 is not like Cyberpunk. The last thing I want is anything GTA in Cyberpunk.
GTA 5 came out in 2013, fans were starving for something new, Rockstar said: "Nah, no singleplayer DLC for ya, now go play GTA online", then Cyberpunk 2077 trailers and artwork showed some very superficial similarity to their favourite game and... the rest is history.
CDPR isn't entirely blameless here, they should have known about this and show more gameplay footage prior to release.
 

Guest 4564903

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GTA came out in 2013, fans were starving for something new, Rockstar said: "Nah, no singleplayer DLC for ya, now go play GTA online", then Cyberpunk 2077 trailers and artwork showed some very superficial similarity to their favourite game and... the rest is history.

That's their problem, they should blame Rockstar for milking GTA 5 for all this time and not CDPR for not making Cyberpunk the game they wanted.

So many people praise Rockstar as being so perfect, if releasing the same game over and over again and making online modes for GTA5 and Red Dead 2 so they can milk them for years is perfect then fair enough.

Lets face it Rockstar did not spend eight years with two thousand staff making Red Dead 2 just to make Red Dead 3 a few years later, it will be at least a decade before there is even a sniff of Red Dead 3. Roackstar are as bad as Bethesda when it comes to milking the same game generation after generation.
 
I don't think there's any chance for that. The game is what it is, and retrofitting it into sandboxy gangsta-life-simulator is simply impossible at this point. Still, CDPR should work on traffic AI.
Lastly, as loud as GTA fans may seem, it's worth pointing out that before the game came out the only context in which GTA was mentioned in discussions about Cyberpunk 2077 was "I fear the game will be too similar to GTA" or "I hope Cyberpunk is nothing like GTA".
In fairness i was put off the game (though I more or less ignored the marketing) by the fear it was GTA, which certainly was an impression doing the rounds (whether because of the marketing or because of people projecting and the rather breathless media coverage). I didn't want GTA and don't find GTA interesting or entertaining.

I read the reviews, waited for the patches and took a punt that it is not in CDP's DNA to make a mindless action game. They attach too much importance to story.

PS on the point about breathless media coverage, I already see many stories in the gaming "press" talking about what Elder Scrolls 6 "will" be and showing "leaked" graphics. I fear Bethesda may come to regret responding to fan demand by daring to acknowledge that Elder Scrolls 6 will one day exist.
 
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Guest 4564903

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In fairness i was put off the game (though I more or less ignored the marketing) by the fear it was GTA. I didn't want GTA and don't find GTA interesting or entertaining.

I read the reviews, waited for the patches and took a punt that it is not in CDP's DNA to make a mindless action game. They attach too much importance to story.

Totally agree, that was one of my reasons for me not pre-ordering or buying right when it was out, did not want another mindless GTA clone.

Thankfully CDPR did not go down that route and instead made a game with an immersive and fantastic story with memorable characters that do more than just shoot guns and say f you.
 
Cyberpunk was poorly written with stories that go nowhere and we are allowed to want better AI and more RPG elements in this game..most of us want to change our characters appearance in game..own more places and be able to do more sandbox kinds of things..thats what makes a great long playable game..this game is boring with not much to do..and we don't want it to be gta clone..it just so happens that if any game doe sandbox things you all whine and say its like gta..why not say fallout which is a big open sandbox..and panam is one of the worst written characters in a game..she is bipolar..one second she's sweet and nice nd next she's snapping..yeah great character lol she has too many red flags ..
 
Cyberpunk was poorly written with stories that go nowhere and we are allowed to want better AI and more RPG elements in this game..most of us want to change our characters appearance in game..own more places and be able to do more sandbox kinds of things..thats what makes a great long playable game..this game is boring with not much to do..and we don't want it to be gta clone..it just so happens that if any game doe sandbox things you all whine and say its like gta..why not say fallout which is a big open sandbox..and panam is one of the worst written characters in a game..she is bipolar..one second she's sweet and nice nd next she's snapping..yeah great character lol she has too many red flags ..
So it's interesting. I can't stand Kerry Eurodyne. He is the most narcissistic character I have ever seen in a game. But I think he's also one of the best written and most recognisably human, which is probably why I see him as worthy of the adjective "narcissistic" rather than simply calling him "video game character."

I thought Panam bore a startling resemblance to a number of people I've met in real life with short fuses and abandonment issues.

Horses for courses, I guess.
 

Guest 4564903

Guest
Cyberpunk was poorly written with stories that go nowhere and we are allowed to want better AI and more RPG elements in this game..most of us want to change our characters appearance in game..own more places and be able to do more sandbox kinds of things..thats what makes a great long playable game..this game is boring with not much to do..and we don't want it to be gta clone..it just so happens that if any game doe sandbox things you all whine and say its like gta..why not say fallout which is a big open sandbox..and panam is one of the worst written characters in a game..she is bipolar..one second she's sweet and nice nd next she's snapping..yeah great character lol she has too many red flags ..

I'm not talking about the AI, better AI would be great to the point where people don't squat until you leave the area and it resets, where cars drive around you and police actually turn up in vehicles but that's about all that's really needed for a game like this.

Changing your character in game is a must and CDPR messed up in a big way but again I was not talking about that.

The story is subjective, one likes it or not so I'm not going to try and make anyone think its great when they don't agree with me.

There are 350 odd missions is the game, lots of easter eggs to find, loads of legendary weapons and clothing to seek out, many interactions and little stories to find that can be missed, lots of cars to drive, a huge amount of different builds to mess with, loads of different types of weapons to upgrade and change to suit you style, many ways to tackle a mission, lots of different Cyberwear and a huge city to explore. Characters that you can have different relationships with depending on how you approach it and your gender.

Seems a lot to do in my opinion but again I'm not going to tell anyone they are wrong and should change their mind if they think there is nothing to do.
 

Guest 3847602

Guest
Cyberpunk was poorly written with stories that go nowhere and we are allowed to want better AI and more RPG elements in this game..most of us want to change our characters appearance in game..own more places and be able to do more sandbox kinds of things..thats what makes a great long playable game..this game is boring with not much to do..and we don't want it to be gta clone..it just so happens that if any game doe sandbox things you all whine and say its like gta..why not say fallout which is a big open sandbox..and panam is one of the worst written characters in a game..she is bipolar..one second she's sweet and nice nd next she's snapping..yeah great character lol she has too many red flags ..
Because nobody from CDPR ever advertised sandbox. Open world =/= sandbox, RPG =/= life sim. Not being able to buy properties was known since 2019.
 

Guest 3847602

Guest
So it's interesting. I can't stand Kerry Eurodyne. He is the most narcissistic character I have ever seen in a game. But I think he's also one of the best written and most recognisably human, which is probably why I see him as worthy of the adjective "narcissistic" rather than simply calling him "video game character."
I think he's one of my top 5 characters in the game (along with Jackie, Takemura, Johnny and Rogue). But yeah, his character writing is great, so is voice acting.
 

Guest 4564903

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so instead you want to play Bugpunk Glitch Ghost City? : /

Well I'm playing it on a high end PC so I have no crashes and a steady average of 61FPS at 1440p with everything set to max and ray-tracing on quality. With the exception of a few graphical bugs now and again I've not had any game breaking problems or major issues since I picked up the game literally the day of patch 2.0., I cannot speak as to what the game was like before that.

So I'm not playing the game you just described in that regard and why is it a ghost city? There are loads of NPC's and cars all round the place, lots of sounds and sites and things to do and find. I have not played the PS4 or X-Box 1 versions so perhaps you are referring to them but its not a ghost city on PC.
 
Because nobody from CDPR ever advertised sandbox. Open world =/= sandbox, RPG =/= life sim. Not being able to buy properties was known since 2019.
Never said that..i know what was and wasn't promised to us.. im just saying what 90% of what people want to have put in to playing this empty boring game..and saying that we are not all wanting it to be gta but still a sandbox to make this game interesting..but people only pick out key words and don't read
 
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