change area name
Hallo, is there a way to change the name showed when an area is loading? For example I have used the tileset g02, I've closed the stairs with walls doing two separated houses with waypoints etc... but when I enter the name showed is, logically, that one I put in area properties. I've tried to put a trigger before the doors of the area where I come from, with the script (example)
bject oArea = GetObjectByTag ("x");SetName ("Pino's house", oArea);PrintString ("changed?");The scrip is saved without errors and runs, but the name doesn't change... ;Dbye
Hallo, is there a way to change the name showed when an area is loading? For example I have used the tileset g02, I've closed the stairs with walls doing two separated houses with waypoints etc... but when I enter the name showed is, logically, that one I put in area properties. I've tried to put a trigger before the doors of the area where I come from, with the script (example)


