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Change FoV of preview camera

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Senior user
#1
Jun 16, 2014
Change FoV of preview camera

I would like to know, how change FoV of camera in REDkit? Is it even possible?

Because I trying make same screenshots and that big FoV killing it (as you can see below)=( Any suggestions? Thanks...





Whole album is here.
 
Benzenzimmern

Benzenzimmern

CD PROJEKT RED
#2
Jun 21, 2014
I don't know how to change the FOV of the preview camera, but you can create a new camera from your current view in the "Tools" section of Redkit, change its properties to change the fov and then preview the camera. This will give you the opportunity to use any fov you want.









Fullscreen:

http://s1.directupload.net/images/140621/8h4yliim.png
http://s7.directupload.net/images/140621/dtk4gruv.jpg
http://s14.directupload.net/images/140621/hzp8a4hl.jpg
 
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Senior user
#3
Aug 24, 2014
Now I know how change FoV during preview a loaded world... But what about changing FoV in free camera during gameplay in REDkit? Please, look at the screenshot. In top left corner are info about position XYZ of free camera, FoV (default 70) and camera movement speed. Right corner shows time speed (can be changed by + and - easily). So there should be a shortcut or options to change FoV too. Otherwise why that information would be there? Anyone knows? Thanks!
 
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shak-otay

Senior user
#4
Aug 27, 2014
theCamera.SetFov() seems to apply to the 3rd person cam only.
But I managed to change the Fov of the FreeCam using OllyDbg. Maybe I can create a tool.
View attachment 5636
 

Attachments

  • FreeCam_FOV.JPG
    FreeCam_FOV.JPG
    40.4 KB Views: 43
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Senior user
#5
Aug 27, 2014
Thanks for suggestions. Well there should be way how change FoV directly in REDkit, not in 3rd party software that actually hack the exe (if I understand OllyDbg correctly)=D
 
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