Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

Character differentiation colours

+
N

nayava

Senior user
#1
Oct 18, 2008
Character differentiation colours

Colours like red and blue maybe fit a rich citizen in the Trade Quarter but does not fit poor people from the Temple Quarter. Can someone tell how I can change the colors the npcs get through the character differentiation system?
 
G

Gamewidow

Forum veteran
#2
Oct 18, 2008
oh yes please! it would be so great to use that feature! :).. sorry i'm no help!
 
G

Gamewidow

Forum veteran
#3
Oct 30, 2008
nothing ? not a single idea or answer from cdp ? jeez ...
 
N

nayava

Senior user
#4
Oct 30, 2008
charhuemodul.2da and charhuemodulhead.2da or cds_colors.2da and cds_colors_m.2da maybe effect this. I tried to change it but there was no difference. Well, maybe there was a difference and I just did not see it because of my dyschromatopsia.The differentiation system do not let the character's look that different anyway. It did not helped against the brickmaker effect and most of the character really just look different when you use as many different colours as the original witcher game. But poor clown citizens are no alternative. I really recommend to use this as on spawn script for the citizens spawn sets.void main(){ int nApp = 715; int nRand; nRand = Random(In this case 6, always the number of possible appearance +1); if (nRand==0) nApp=Number of one of the appearance you want for this character in the appearance.2da; else if (nRand==1) nApp=Number...; else if (nRand==2) nApp=Number...; else if (nRand==3) nApp=Number...; else if (nRand==4) nApp=Number...; SetCreatureAppearance(OBJECT_SELF,nApp);}
 
G

Gamewidow

Forum veteran
#5
Oct 30, 2008
Thanks NayAva .. i'll try that :)
 
E

Evolution101

Senior user
#6
Oct 31, 2008
You can turn this feature on in the character templates can't you?
 
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.