Never played Sleeping Dogs or RDR. I've never played Saint's Row either.@ Chris: Weren't you okay with being Wei Shen in Sleeping Dogs? Or Niko in GTA? or Marston in RDR?
inb4 not RPGs.
Intelliget, eh?I am an intelliget human being, I am capable of working out when someone is speaking to me.
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Didn't use any mods on STALKER yet.Intelliget, eh?
You try STALKER with the Complete Mod yet? ANd how long did you play DA2 for?
Gender of the PC, and the message was "if you can roleplay as an elf, why is playing as a man unacceptable?", which is a little different, I think, to the point being made here.Not RPGS.
You know what, in some ways I felt those games were VERY much RPGs. Because you aren't playing yourself. Dragon made a point earlier about not playing herself in these RPGs, so not minding issues of gender or name or whatever the topic was. Pet-murder probably..
I'd buy that one. With that, we can still hear our name in the dialogues.Okay, if we want our own name so badly, then how about being able to choose a name from a set of first and last names?
Me too. Let's petition for this. Hear ye, hear, ye fellow punks.I'd buy that one. With that, we can still hear our name in the dialogues.
This post seems to solve this one, thanks mate.Uhh... Fastest and easiest solution? Role.
"Hey solo, I have something to say to you... etc."
"You're that rocker aren't you. I've heard of you... etc."
Or gender, appearance, skill levels, whatever. Million ways to go around your character name.
So yeah, it's not "pretty big deal" as far as the game goes.
No.... please no... the reasources are much spent somewhere else, rather than having to store innumerable multiple copies of each line of text just so you don't forget who you are.I'd buy that one. With that, we can still hear our name in the dialogues.
This.I don't see the big issue with the naming fiasco. It was suggested very early on that npc's and such respond to who you are becoming and not by name. Something like "Hey there mr artiste" or "how about it muscles?" i always found pet names like these by npc's to be alot of fun and gave depth of character.
This way you can have custom names and atmosphere in the game.
Another alternate one which i am not sure if has been mentioned is to forego actual voice dialogue for simple text dialogue and leave the voice acting for less specific encounters. I have nothing against a little reading, reminds me of the good ol'days haha. I think alot of newer gamers will not respond to text so well however.
Agreed. I find that weird in FPP as well.It's just too ridiculous to have a conversation in TP where your character is mute while everyone else talks.