It's been said before, but I will reiterate: Relationships that are merely there for the player to get a romance achievement are not for this game. I just wanted to recap some of the good things people have said when it comes to relationships and insert a few of my own thoughts:
Dalmacija1: Something like Case - Molly kind of relationship from Neuromancer?
Yes. This would be very good. They don't ever really get 'close' as a couple, but they come to trust each other and work for a common goal with romantic undertones.
testsubject013: ...the characters(NPC) should be their own person have their own goal, likes, dislikes, their own motives for doing something not just because the player tells them to do it. The characters should be there because it makes sense for them to be there. Their existences should be separate from the player’s and should not be add just to stroke the player’s ego.
Correct. I like the idea of coming together only to find out that you have opposite goals. Either you betray what you have been fighting for all along, or you stick to your guns and maybe end up fighting against her.
Mojukai: Characters have baggage, and in his world, if they don't, it's arguable that they're emotionally so jaded as to be incapable of real love. In other words, there needs to be a lot of depth to the way characters interact. Chemistry needs to be a tricky thing, or else there is no feeling of accomplishment, no feeling of conquest.
Yup. I really think that the problem is exacerbated by having 'correct' choices of dialogue clearly dilineated. It should be much more muddy. Sometimes you say something that is misinterpreted. Sometimes your flirting is taken as overbearing. Sometimes people just don't like the way you look.
Taryn Black: Romance has a place if it means something to you as an inhabitant of the world... A full borg feels almost nothing and is probably about as close to cyberpsychosis as you can get without going over the edge and receiving a visit from your local CSWAT. Romance is not high on their list of priorities. A corp agent would use romance/seduction if appropriate or useful for any number of reasons. A lightly cybered character (player) might want or need love,or they might not. The world is complex, as are those who inhabit it.
This thought is fantastic. I think a lot of people are min-maxers, they try and get the biggest guns, the best armor and the most powerful implants. They also want romance options. What happens when the two of those conflict? What if, as you edge closer to cyberpsychosis, your SO begins to warn you, and will leave you because you are coming too close to the edge than she is comfortable with?
Or, on the flipside, what happens if your SO is the one who starts to go crazy? How do you deal with someone who is constantly edging toward cyberpsychosis and won't stop?
David Gaider, lead writer of Dragon Age: As soon as the player is aware it’s possible, you are in fact encouraging them towards a certain type of behavior.
So true. I think this is why it's so hard to get right, and why Wisdom likes the idea of Romance with potentially anyone. In real life, that's the way it works. It's fluid and unpredictable and you don't just see that person as 'Romance Option #3'
Wisdom000: I do like the idea of having buddies/contacts/girlfiiends whatever I can call to drive around the city with, or take on missions, or just run around with...
I love this option. Instead of romance options, what about just friends and colleagues? After going on several missions and various encounters, when you walk into Afterlife, instead of being dismissed as a rookie, you finally get the subtle nod of 'What's up?' from the real Edgerunners who have their own reputations. You're finally able to team up with them and maybe approached for help. I think this plays into something someone else said: It'd be nice to see something fully developed that actually has an effect on the game beyond "X and the PC are dating." Quests, references by other NPCs, etc. would be cool.
Littature: Your enemies should know you are in a relationship and take advantage of it.
Yeah! What happened to the classic trope of being in a relationship as being a vulnerability? Do you really want to open yourself up to something like that? What happens when you start getting blackmailed because you got caught with another woman, or because your SO gets kidnapped, or threatened?
Anyway, just a few thoughts.