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Character Romance Discussion

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C

cyborgironside

Rookie
#541
Jul 22, 2013
HHmm, idk...but yeah imageshack works here for me.
 
thewarsend

thewarsend

Forum veteran
#542
Jul 22, 2013
I used to use imageshack a lot. But i don't use it anymore. (I haven't used it for years now) It is one of the worst image uploading sites there is.
 
U

username_3643419

Rookie
#543
Oct 3, 2013
Johhny Silverhand and Alt. Romance has no place?
 
Sardukhar

Sardukhar

Moderator
#544
Oct 3, 2013
Didn't actually see that romance in the books. We saw the after-effect of it, of course, but the romantic part was absent.

Cyberpunk has plenty of romance, in the greater literary sense. Drama, heroes, tragedy, beauty.

But affectionate, love-based romance? You don't see that in the fiction too often, because, well, it's an optimistic, life-affirming concept.

Tragic, doomed romance? The after-effect of same? Loss and pain and the sad end to hope? You bet! With mechanical arms and laser eyes and everything!
 
N

nuclearnecromorph42

Rookie
#545
Oct 3, 2013
I actually think that a good developed and realistic romance can always be used as a way to improve the plot itself. However, a lot of times I see stupid relationships appearing in games with the only purpose of... Well, I can't really find any reason the romance was put there. And not only in games, I see that often in books, movies, graphic novels, etc.

I think relationships should be included in the game in a different way. I say this because in cyberpunk, people usually have superficial relationships, and not only romantic ones. As shown in my favorite cyberpunk anime series, Psycho-Pass, when the antagonist says: "Everyone is alone, everyone is empty". If today people are already getting more superficial relationships, in the future, with more technology and so forth, that should be even more evident.
Therefore, romantic relationships should be hard to find in the game, and should also be realistic and mature – and when I say mature I'm not referring to a sex-based only relationship, because that, in my opinion, is almost the opposite. Don't get me wrong, I think that at least the simple indication of sexual relations should be present, but a serious relationship is not based only on that matter.

And, of course, if they are present, they should be also optional for the player, as I see there are people who do not want to see (at least romantic) relationships between characters in the game. I think this is the best way to satisfy both those who want these kinds of features and those who don't.
Just please don't throw stupid and random NPCs that worship the protagonist (like every girl wanting or accepting to date the male character, for example).
 
T

the8gunslinger

Rookie
#546
Oct 11, 2013
slimgrin said:
No, it should not be a major part of the experience. If it's anything like the insipid, juvenile shit that Bioware does, with NPC's worshiping the ground the player walks on, constantly rubbing their ego, I will hang myself.
Click to expand...
You clearly haven't had the "pleasure" to meet miss Morrigan. Morrigan disapproves, -250 relashionship.
 
Mikedudeh

Mikedudeh

Rookie
#547
Oct 12, 2013
I really like how The Witcher did romance, it was a big part of your roleplay but not of the game. I'd like to see something similar in 2077 with relationships being story heavy and exclusive to main characters with a dash of whores on the side but at the players choice and not in your face. I trust CDPR will avoid cheesy courtship mini games and such. And I don't think we'll ever have a chance to be the high horse hero in this game based on interviews and such, which I like.

That being said I'd be REAL careful who I become close with, trust, and let sleep in my house. Trust, or rather distrust, needs to be a key factor of any relationship, whether it's just friends or more than that.

And no marriage. Marriage is way to hopeful, straight laced and responsible. As sad as it is, it's even losing popularity today, I wouldn't be surprised if it was a rare thing by 2077, only practiced by the most conservative. Marriage should only be shown by certain npc in adulterous or abusive relationships, and possibly to add social commentary on virtual love and Increasing numbers of people becoming infatuated with love dolls and picking them over people, like the manga Chobits.
 
Decatonkeil

Decatonkeil

Forum veteran
#548
Oct 12, 2013
Whisperfoot said:
And no marriage. Marriage is way to hopeful, straight laced and responsible. As sad as it is, it's even losing popularity today, I wouldn't be surprised if it was a rare thing by 2077, only practiced by the most conservative. Marriage should only be shown by certain npc in adulterous or abusive relationships, and possibly to add social commentary on virtual love and Increasing numbers of people becoming infatuated with love dolls and picking them over people, like the manga Chobits.
Click to expand...
Marriage plus children... hopeful? In a cyberpunk future? But yes, unless past lives came pre-packaged for certain roles or whatever you wouldn't get to experience the more meaty aspects firsthand, so maybe marriage of a young couple may feel out of place. Marriage only being shown for npc s in adulterous or abusive relationships also seems like wasted potential. Family could mean you have to become a wageslave, it could mean you can't afford to make mistakes or your family could leave you, it could mean you have something to lose, it could mean you are (okay, I mean you very lightly, it can even refer to an npc) easier to control...

I'm a fan of GTA that can't as of yet afford a PS3 or a machine beefy enough to run GTAV when it comes to pc, and I've been hearing all this nonsense that characters are unlikable, that everything pedestrians spew when talking on the phone is disgusting... maybe they'd like it better if previous to murdering someone just for the lulz we could hear them saying "I love you honey, go to bed, mom will come home a little late tonight" or something like that, or hearing people moaning, gasping and crying as they bleed to death and utter their last words as "tell my wife I love her". People don't think this through. Or anything. Ever. BUT, that's GTA's identity, not Cyberpunk's. I want cyberpunk to give me a valve through which I can sublimate my hatred for things like the megacorporations, not reasons to hate people that are trying to survive their own way.

CP2077 can be big enough so that you can find at least a case of everything, and I know dystopian future means also moral degradation and people becoming allowers to bad changes.
 
thewarsend

thewarsend

Forum veteran
#549
Apr 3, 2014
decatonkeil said:
Marriage plus children... hopeful? In a cyberpunk future? But yes, unless past lives came pre-packaged for certain roles or whatever you wouldn't get to experience the more meaty aspects firsthand, so maybe marriage of a young couple may feel out of place. Marriage only being shown for npc s in adulterous or abusive relationships also seems like wasted potential. Family could mean you have to become a wageslave, it could mean you can't afford to make mistakes or your family could leave you, it could mean you have something to lose, it could mean you are (okay, I mean you very lightly, it can even refer to an npc) easier to control...
Click to expand...
Marriage could work in the game as long as you do not start off married.. You could also try to have children, but i can see some gang kidnapping your pregnant wife just to get back at you.. So it may not be such a good idea after all.. I guess my point is, you should be able to get married and have children, but it should not always end well.. If you piss off the wrong people and if you are not strong enough to protect the people you love, you should suffer the consequences.. (Even if the consequences are not severe..) It would be a nice story point and that seems like something that would happen in CP2020..
 
Garrison72

Garrison72

Mentor
#550
Apr 3, 2014
thewarsend said:
I guess my point is, you should be able to get married and have children,
Click to expand...
Sim alert! Sim alert!
 
thewarsend

thewarsend

Forum veteran
#551
Apr 3, 2014
slimgrin said:
Sim alert! Sim alert!
Click to expand...
Yeah, because if a game has marriage and children it is a sim game, if it has cars it is a racing game and if it has weapons then it is a shooter..

Grow up will you..
 
Sardukhar

Sardukhar

Moderator
#552
Apr 3, 2014
thewarsend said:
Yeah, because if a game has marriage and children it is a sim game, if it has cars it is a racing game and if it has weapons then it is a shooter..

Grow up will you..
Click to expand...
Down, Wars. That was rude. At least add a smiley. See? SMILE. EEEEEE.

Some things are more "sim" than others. Romance is one thing - married with kids is another. A much closer to simulating real life, other. It means management, not mere fun. That's sim-like.
 
G

Glaroug.531

Forum veteran
#553
Apr 3, 2014
Cooties are a foul blight on the world--but at last! I can buld a living breathing Kimberly Hart! A few limbs here, some bolts and bits there and a dash of pink spandex!! Muahahahaha!

hold me :crybaby:
 
Garrison72

Garrison72

Mentor
#554
Apr 3, 2014
thewarsend said:
Yeah, because if a game has marriage and children it is a sim game, if it has cars it is a racing game and if it has weapons then it is a shooter..

Grow up will you..
Click to expand...
Beating a dead horse here I guess, but I have a really hard time picturing marriage in a desperate 'rise from the gutter to power story' CDPR mentioned. It doesn't fit the proper cyberpunk themes. It also goes against my idea of the PC personally fighting against overwhelming odds and injustice, alone. This is of course my take. There should be a sense of insecurity, isolation, being an outcast. At least for a large part of the game. Marriage and children symbolize stability. Having that comfort upended is a great theme too, but one for another type of game.
 
thewarsend

thewarsend

Forum veteran
#555
Apr 3, 2014
Sardukhar said:
Down, Wars. That was rude. At least add a smiley. See? SMILE. EEEEEE.

Some things are more "sim" than others. Romance is one thing - married with kids is another. A much closer to simulating real life, other. It means management, not mere fun. That's sim-like.
Click to expand...
Oh, he knows i mean well.. I mean, you guys know me longer than that.. And it wasn't that rude.. I didn't event call anyone names or use any curse words of any kind.. If i wanted to be rude to Slim, i would say....

slimgrin said:
Beating a dead horse here I guess, but I have a really hard time picturing marriage in a desperate 'rise from the gutter to power story' CDPR mentioned. It doesn't fit the proper cyberpunk themes. It also goes against my idea of the PC personally fighting against overwhelming odds and injustice, alone. This is of course my take. There should be a sense of insecurity, isolation, being an outcast. At least for a large part of the game. Marriage and children symbolize stability. Having that comfort upended is a great theme too, but one for another type of game.
Click to expand...
Yeah, but your vision of cyberpunk doesn't fit cyberpunk 2020... Because in CP2020, you weren't necessarily alone, in isolation or an outcast.. Depending on your luck with the dice, you could have a really stable family that loves you, friends and you can start off the game with a love interest.. You know it is in the "Family Background" and "Life Events" section.. Where you can shape your past life.. You don't necessarily get the bad life.. If everyone got the same crappy life, that wouldn't be cyberpunk anymore.. In the sourcebook, you could have parents and siblings that love you.. (and or "hero worship" you) You could have friends that support you.. Cyberpunk is a world of extremes, one is extremely happy and the other is extremely miserable, if you streamlined every character like that, it would lose the thing what made it unique in the first place.. So there is no reason you couldn't get married and have children in the game.. Since the sourcebook itself implies people can have stable relationships..
 
Decatonkeil

Decatonkeil

Forum veteran
#556
Apr 3, 2014
thewarsend said:
Marriage could work in the game as long as you do not start off married.. You could also try to have children, but i can see some gang kidnapping your pregnant wife just to get back at you.. So it may not be such a good idea after all.. I guess my point is, you should be able to get married and have children, but it should not always end well.. If you piss off the wrong people and if you are not strong enough to protect the people you love, you should suffer the consequences.. (Even if the consequences are not severe..) It would be a nice story point and that seems like something that would happen in CP2020..
Click to expand...
I fear it would be too rushed and meaningless if you could actually get married in this game. I mean, the game is called Cyberpunk 2077 which, to me, implies that you play a story that takes place all in 2077 (well, it could also take place in years prior building up to the final chapters of the game set on the proper 2077). 2020 has a quality (and is also a PnP) that kinda tells you the adventures take place in the 2020's not necessarily in 2020. So it would mean that in a year or less you would meet that special someone, date him or her until the day you propose, get married, get her or yourself pregnant somewhere along the way... know what I mean?

That's why I'm more inclined to only have married life if we are forced into sets or suites of past life experiences or things like that. The way I see this mechanic implemented both in the PnP and in the videogame (the way I see them in my mind as I haven't played either) is a kind of: "this is the life you've lead up to this point, when you were living life kind of in auto pilot and now it's that critical moment in life were you snap out of all that and take the handles of your life".
 
thewarsend

thewarsend

Forum veteran
#557
Apr 3, 2014
decatonkeil said:
I fear it would be too rushed and meaningless if you could actually get married in this game. I mean, the game is called Cyberpunk 2077 which, to me, implies that you play a story that takes place all in 2077 (well, it could also take place in years prior building up to the final chapters of the game set on the proper 2077). 2020 has a quality (and is also a PnP) that kinda tells you the adventures take place in the 2020's not necessarily in 2020. So it would mean that in a year or less you would meet that special someone, date him or her until the day you propose, get married, get her or yourself pregnant somewhere along the way... know what I mean?

That's why I'm more inclined to only have married life if we are forced into sets or suites of past life experiences or things like that. The way I see this mechanic implemented both in the PnP and in the videogame (the way I see them in my mind as I haven't played either) is a kind of: "this is the life you've lead up to this point, when you were living life kind of in auto pilot and now it's that critical moment in life were you snap out of all that and take the handles of your life".
Click to expand...
In my opinion Cyberpunk 2077 just starts in the year 2077, the whole story doesn't have to take place in 2077.. Just like how CP2020 didn't stay in the year 2020 forever.. (it went as far as the year 2036 i believe.. but I'm not certain about the exact dates..)

To my understanding, your character has to be already an adult by 2077.. You wouldn't necessarily have grown children unless it happened prior to 2077, but that would be lame.. I'm saying you should be able to get married and have children, but in your line of work, that wouldn't be the wise thing to do.. They will go after your family, especially your children if you anger the wrong people.. It would be a nice game mechanic to show off how grim life in Night City can get.. You could have it all, a nice family, a nice home, all the money in the world, but it is you against the world out there.. Your companions will only help you if they like you, trust you and you do not have conflicting interests.. You can win all or lose all and in this city, losing happens a lot often than winning..
 
kofeiiniturpa

kofeiiniturpa

Mentor
#558
Apr 3, 2014
It always dumbfounds me how in every (every) RPG forum I visit there's this huge craving for marriage and kids and romances. I never understood what purpose do those serve as features that stroke the ego once and then one either abandons the feature for it offers nothing in the game or the story, or one abandons the story and point of the game for play pretend a dollhouse. It's the same thing with romances; a little tacked on cuddling and perhaps some fucking and then what... nothing; and nothing of worth was gained.

I'd rather random romances (and this does not include sportfucking some whores, but intentionally written coupling sim stuff like those from that sad case Bioware) and family simulations were left in games that are actually about those things; like Larry games or games specifically crafted for coupling.

I dunno, maybe I'm outdated this is the new shit, but these things have never worked in RPG's, always feeling hamfisted, awkward or just simply pointless, and I don't believe they ever will (outside of, as said, games specifically about them).
 
wisdom000

wisdom000

Forum veteran
#559
Apr 4, 2014
marriage is for suckers.
 
thewarsend

thewarsend

Forum veteran
#560
Apr 4, 2014
kofeiiniturpa said:
It always dumbfounds me how in every (every) RPG forum I visit there's this huge craving for marriage and kids and romances. I never understood what purpose do those serve as features that stroke the ego once and then one either abandons the feature for it offers nothing in the game or the story, or one abandons the story and point of the game for play pretend a dollhouse. It's the same thing with romances; a little tacked on cuddling and perhaps some fucking and then what... nothing; and nothing of worth was gained.

I'd rather random romances (and this does not include sportfucking some whores, but intentionally written coupling sim stuff like those from that sad case Bioware) and family simulations were left in games that are actually about those things; like Larry games or games specifically crafted for coupling.

I dunno, maybe I'm outdated this is the new shit, but these things have never worked in RPG's, always feeling hamfisted, awkward or just simply pointless, and I don't believe they ever will (outside of, as said, games specifically about them).
Click to expand...
First of all, all of this is your opinion that many doesn't share.. It is a silly opinion i might add.. Romance is a big part of Cyberpunk (I'm talking about CP2020, PnP game) and no, it wont be like bioware romances, where you talk and talk before you have sex close to the end.. It can add dept and immersion to the game, especially if it is used as a story point.. (where your loved one gets kidnapped or murdered and so on) It worked for Witcher games (solely because of good writing if nothing else) and it will work for CP77..

wisdom000 said:
marriage is for suckers.
Click to expand...
It is.. Especially in a setting like cyberpunk.. But you should be able to if you want to.. But there should be consequences.. (Whom will they come after when they get pissed at you? Can you even protect your family while you can barely protect yourself?)
 
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