NR
Glad to see some NR soldier support. The whole archetype focuses on spawn.
Overall evaluation: 7,5 out of 10
Reaver Scout:
He is a 2 for 4 with one armour. If he survives the round is deploy can be very powerful. The main target might be typical NR engines like Tridam infantry, Temerian drummer and Redanian archer. Also I see potentials with Blue Strips Commando and Cintrian Royal guards. Another strong target can be the other new printed card Reavers Hunters. One has to keep in mind that you always need a target so you can suffer if drawing badly.
His spawning synergizing with the two new gold cards.
Evaluation: 6,5 out of 10. He has huge potential but can be very easily removed.
Reavers Hunter:
Again a 2 for 5 with 2 armour. It has huge engine potential (like old Alba Pikeman with spawning potential) as it deals 2 damage each round at least if bonded is met. A drawback is that it targets the highest power unit. NR does not benefit from dominance and there is low removal potentiality.
His spawning synergizing with the two new gold cards.
Evaluation: 6 out of 10. Huge engine potential but not quite sure how competitive he will be
Kennet and Gar
From my perspective the strongest card drop for NR. The limit will probably be increased also when you spawn a soldier and the card is in deck or hand. Heavily reminds me on
Bjorn Stormursson. He can be a strong removal tool and round 3 finisher in a soldier spawning focused deck (leader of choice: Mobilization
Evaluation: 9 out of 10
Boholt
Honestly I consider him to be overpriced. His order is even worse (only spawn not spawn and play) than Reaver Scout. His passive ability can generate huge value combined with the two new bronzes and cards like Kerack Frigate. So you can trigger +2 multiple times each round. But this huge payoff appears to be very theoretically for me. There is a huge risk that he does not have enough soldier spawners to spawn him out of removal
Evaluation: 4 out of 10
NR
Glad to see some NR soldier support. The whole archetype focuses on spawn.
Overall evaluation: 7,5 out of 10
Reaver Scout:
He is a 2 for 4 with one armour. If he survives the round is deploy can be very powerful. The main target might be typical NR engines like Tridam infantry, Temerian drummer and Redanian archer. Also I see potentials with Blue Strips Commando and Cintrian Royal guards. Another strong target can be the other new printed card Reavers Hunters. One has to keep in mind that you always need a target so you can suffer if drawing badly.
His spawning synergizing with the two new gold cards.
Evaluation: 6,5 out of 10. He has huge potential but can be very easily removed.
Reavers Hunter:
Again a 2 for 5 with 2 armour. It has huge engine potential (like old Alba Pikeman with spawning potential) as it deals 2 damage each round at least if bonded is met. A drawback is that it targets the highest power unit. NR does not benefit from dominance and there is low removal potentiality.
His spawning synergizing with the two new gold cards.
Evaluation: 6 out of 10. Huge engine potential but not quite sure how competitive he will be
Kennet and Gar
From my perspective the strongest card drop for NR. The limit will probably be increased also when you spawn a soldier and the card is in deck or hand. Heavily reminds me on
Bjorn Stormursson. He can be a strong removal tool and round 3 finisher in a soldier spawning focused deck (leader of choice: Mobilization
Evaluation: 9 out of 10
Boholt
Honestly I consider him to be overpriced. His order is even worse (only spawn not spawn and play) than Reaver Scout. His passive ability can generate huge value combined with the two new bronzes and cards like Kerack Frigate. So you can trigger +2 multiple times each round. But this huge payoff appears to be very theoretically for me. There is a huge risk that he does not have enough soldier spawners to spawn him out of removal
Evaluation: 4 out of 10
NR
Glad to see some NR soldier support. The whole archetype focuses on spawn.
Overall evaluation: 7,5 out of 10
Reaver Scout:
He is a 2 for 4 with one armour. If he survives the round is deploy can be very powerful. The main target might be typical NR engines like Tridam infantry, Temerian drummer and Redanian archer. Also I see potentials with Blue Strips Commando and Cintrian Royal guards. Another strong target can be the other new printed card Reavers Hunters. One has to keep in mind that you always need a target so you can suffer if drawing badly.
His spawning synergizing with the two new gold cards.
Evaluation: 6,5 out of 10. He has huge potential but can be very easily removed.
Reavers Hunter:
Again a 2 for 5 with 2 armour. It has huge engine potential (like old Alba Pikeman with spawning potential) as it deals 2 damage each round at least if bonded is met. A drawback is that it targets the highest power unit. NR does not benefit from dominance and there is low removal potentiality.
His spawning synergizing with the two new gold cards.
Evaluation: 6 out of 10. Huge engine potential but not quite sure how competitive he will be
Kennet and Gar
From my perspective the strongest card drop for NR. The limit will probably be increased also when you spawn a soldier and the card is in deck or hand. Heavily reminds me on
Bjorn Stormursson. He can be a strong removal tool and round 3 finisher in a soldier spawning focused deck (leader of choice: Mobilization
Evaluation: 9 out of 10
Boholt
Honestly I consider him to be overpriced. His order is even worse (only spawn not spawn and play) than Reaver Scout. His passive ability can generate huge value combined with the two new bronzes and cards like Kerack Frigate. So you can trigger +2 multiple times each round. But this huge payoff appears to be very theoretically for me. There is a huge risk that he does not have enough soldier spawners to spawn him out of removal
Evaluation: 4 out of 10
NG
This patch seems to focus on NG knights and benefit from boosting opponent units. Obviously, there are huge synergies with cards like Ivar Evil Eye and Cahir. Also expect some reworks of already existing NG knights.
Grace, however, was something I considered to be NR only. Let´s wait how it synergizes with NG
Overall evaluation 6 out of 10
Knight challenger
He is a 5 for 4 with limited vitality boost potential. If his grace is met he can be a huge Cahyr support. Additionally, he also synergizes greatly in NG swarm strategies
Evaluation: 7 out of 10.
Buhurt
A 6 for 4. His opponent boost can prepare cards like Ivar and Bauclair. His own unit boost can be grace enabler
Evaluation: 6 out of 10.
Guillame de Launfal
Honestly, he appears to be a very situational cards. He is a 6 for 8. His deploy can prepare cards like Ivar and Beauclair (and of course Cahir support). But his grace can only have value if you can steal positive statuses like Resilience or defender
Evaluation: 4 out 10
Beauclair
Again a very expensive legendary.
The deploy can only make sense if you have low powered own units and high powered targets. For its order you need a heavily boosted opponent unit. Nice idea, but way too expensive.
Evaluation: 5 out of 10