So the Wild Hunt had to be humiliated again
Dominance didn't get reworked even though it's been something that the community has been asking for years.
I don't recall requests for dominance to be reworked since white frost was changed to damage tall units -- and I see no need for such a re-work. Players who complain about going tall need to realize that stereotypical monsters are big, powerful, and brutish. If you don't want to go tall, don't expect to play this type of monster. As it is, dominance is a unique mechanism with interesting strategy to maintain.
Imlerith and Caranthir's abilities didn't get reworked to fit the WH archtype even though it's been requested for years.
Imlerith does fit the WH archetype as it helps achieve dominance. Caranthir does not need to be re-worked, rather a wild hunt unit worth copying by Caranthir needs to be created. The big problem is the most of the strong wild hunt units (e.g. Auberon, Eredin, Imlerith) have important deploy abilities. Allowing some cards to work effectively across archetypes increases the variety of possible decks which I believe is good for the game -- provided they also work well with their intended archetype.
Instead, we get 4 cards with ... mediocre effects. Except Caranthir: Golden Child. I have to admit, that one seems viable.
I think MO got cards better than most factions. And I am happy that this release did not add a bunch more OP, dominating cards. I think you underestimate both Slave Trader and Tir Na Lia. I think both are better (certainly more consistent) than Golden Child. I don't think any faction got a card that renders previous cards obsolete. These cards are certainly playable. Time will tell if they are sufficient to make wild hunt high tier. Like you, I doubt they are, but I could easily misjudge.
Last time when you guys released the Aen Elle Conqueror you got feedback from the community saying that they prefer the armored ghostly WH over the Aen Elle artwork.
There have been a few users pointing that out to you but i didn't see a single post saying they prefer Aen Elle over the other ones. And what did you guys do this patch? Release more Aen Elle WH units and not a single one of the ones that the community told you they want. At this point this has to be just a move to antagonize the fans of the WH.
I have not previously seen this discussed on the forums. I, for one, much prefer the Aen Elle art style to ominous, non-human appearing armor (like with the original Caranthir). I find both more to take in with more human-like characters and the Aen Elle art style to be truer to the novels on which the game is based. Making assumptions about what "the community" wants based on a few posts from vocal Reddit users is dangerous. Here, I only speak for myself -- art has subjective elements and I could only speak toward what "the community" prefers if I have and objective, scientific poll of that community.
I love gwent. I have spent over 500$ on this free to play game on cosmetics that i rarely even use just to support the game and my only requests on this forums over the years have been to make the WH a tier 0 deck with the WH artwork and the devs spat in my face.
This may be semantics, but the definition of a tier 0 deck I have always heard is a deck that dominates all other decks. With that definition, I hope to never see a tier 0 deck for any archetype. It is the epitome of unbalanced. If you are hoping for a balanced
but top tier white frost deck (tier 1), I respect and second that.
Regarding the artwork, since the wild hunt is dominated and led by Aen Elle elves, to me, Aen Elle artwork IS wildhunt artwork.
Finally, I would encourage you not to take developer actions personally. It is fine to dislike decisions they make; it is fine to point out where they appear not to respect the wishes of the community. Do not assume that they are intentionally offending you.