This are fundamentally gameplay elements, but are based on a lore agreement, so it is only at max story suggestion.
Here I read an Arguments about The trail of Grasses!? Sure she did it, but we equally know she is from elder blood, means elder blood is required in the trail of grasses to work at all, the blood is a catalyst it self, she is a never ending catalyst of the trail of grasses.
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It is audaciously to expect that she can transform regularly to a Witcher, it is a piece of cake for her to be transformed, that is the problem with an unlimited catalyst, so you don't need a dosage you have it already in the patient. Everything in her is the catalyst, she is the catalyst! What looks like the ultimate blood organism, for me it goes into the direction of Dettlaff. Ciri is the monster herself.
Phenomenal monster classes Ciri can reach through ongoing mutation with her elder blood:
For every class there is one monster form Ciri can reach:
Main form "Vampire":
Why vampire? The catalyst for that would be a higher vampire or "The Ghost in the Tree" (has something from Brokilon) mutation, a monster that searches for essences with a catalyst to absorb this essences.
If a Witcher is Mutation, this is the even more extreme way of the Witcher -- the Witcher's essence.
Three forms:
Catalyst catalyst enhancer -- no own form
Peace and balance -- beauty -- this can heal Ciris scar -- changing a race
This would allow some kind of player customization, even if it wasn't effective on the other side.
Now you have some kind of character creator: You can balance it with an insanity degree, if you go to far she collapses emotionally
What a temptation:
Subcategories -- no own form
Size
The Witcher monsters
There are common questions, how far do you want to alter the body!? This is a way to not only make Ciri a Hexer but to having it as temporary state and as it always was Ciri is more as a Hexer. This solves the two desires and makes them one.
There are questions why didn't they do it in the first time? They didn't try it as they believed that the elder blood would lose its abilities to be useful or would fall apart, so it was too important to be transformed, wasted.
To be honest, you did a thing with Dettlaff or higher Vampires, this imbalance of nature is nearly impossible to balance. The Witcher was always a balance thing, you can get strong but not this strong, ridicules strong. Normally the Witcher was always the reasonable sacrificing strong philosophy to enrich the game world with depth not bulldozing the lifes and interest of all beings around there until you need to be bored from all and not even engage in talking anymore.
However this is my answer to the problem of lore and not only problem but amplification what is already set in lore stone and intention.
On world design one could do this only temporary, one could say, she had a mutation that imbalance her elder blood or mutation imbalance elder blood in general as it is an ocean of potential without limitations without frame, so she needs to gain more variation of mutation to balance this inner imbalance. Now she is a "vampire" or essencepire without choice. Did you ask Andrzej Sapkowski about the Witcher mutation and Elder Blood interaction, what does he think of it. If you can't clear this, you entropy the universe, this is dangerous game you playing.
This temporarily could lead into a split in Ciri after she gained enough to balance. She could create with this half of herself a new Brokilon heart forest (The Ghost in the Tree) and aunts like. it would be found that an single organism is to less to contain this, so it is to set free this potential of evolution... of nature. At the end of this process Ciri goes to he process like a meiosis where the original genetics of Ciri get split form the new ones and this new ones form the new forest nature heart/spring/well/source. the original Ciri is left behind, so you don't need to lose her. Short, she gives birth to a new evolution. Sphere conjuration reproduction. You could say a goddess birth.
This final stage could be caused by the "The Ghost in the Tree", Ciri can then decide to merge with it, if she wants to stay what she got or to get back normal. This could be good telemetricial data to decide what player want. How to process with the story.
"The Ghost in the Tree" was lonely this could be some way to create a "child" which then will over hundred of years form a new bigger forest, the new northern Brokilon and the southern Brokilon. I like the association with Magpie Forest as an part of this region, with Nimue as option of interest.
Here I read an Arguments about The trail of Grasses!? Sure she did it, but we equally know she is from elder blood, means elder blood is required in the trail of grasses to work at all, the blood is a catalyst it self, she is a never ending catalyst of the trail of grasses.
story choices and how they could repair arguments
HI, I wanted to post a topic regarding the story of Witcher 4. Yes I did post it before under story but i felt it was getting drowned out a bit there in between other messages and I really wanted to discuss this. since the trailer went up, there have been huge online discussions and arguments...
It is audaciously to expect that she can transform regularly to a Witcher, it is a piece of cake for her to be transformed, that is the problem with an unlimited catalyst, so you don't need a dosage you have it already in the patient. Everything in her is the catalyst, she is the catalyst! What looks like the ultimate blood organism, for me it goes into the direction of Dettlaff. Ciri is the monster herself.
For every class there is one monster form Ciri can reach:
Main form "Vampire":
Why vampire? The catalyst for that would be a higher vampire or "The Ghost in the Tree" (has something from Brokilon) mutation, a monster that searches for essences with a catalyst to absorb this essences.
If a Witcher is Mutation, this is the even more extreme way of the Witcher -- the Witcher's essence.
- Body
- Vampire-- blood material flesh catalyst
- Without not possible
- Shapes and changes the body, doubler essence
- Vampire-- blood material flesh catalyst
- Skills -- like short range teleport
- Specters -- Spirit catalyst
- Elder blood enhancer -- magical tunneling -- even the elder blood can be enhanced
- Cursed beings-- Veil catalyst in-between
- Like rising the max. amount of mutation complexity
- Why: Curses are all defying spells even cast by normal people, everything can be something else, like a Striga. Most strongest things out there.
- Cursed beings-- Veil catalyst in-between
Catalyst catalyst enhancer -- no own form
- Sophistication of transformation
- Hybrids/Relics -- catalyst stabilizer
- Aunts - Spiritual/magical
- Forest goblin
- Doubler -- Humanoid
- Taking someones else specific form
- The Ghost in the Tree
- Proto--Brokilon
- Ciri could get the next Brokilon forest heart
- Proto--Brokilon
- Fiend -- Beastoid
- Aunts - Spiritual/magical
- Vampire is general
- Alb
- Bruxe
- etc.
- Hybrids/Relics -- catalyst stabilizer
Peace and balance -- beauty -- this can heal Ciris scar -- changing a race
This would allow some kind of player customization, even if it wasn't effective on the other side.
Now you have some kind of character creator: You can balance it with an insanity degree, if you go to far she collapses emotionally
What a temptation:
- Plants/Dryads
- Genetic attribute, stealth, camouflage empathy with the living or organisms symbiosis/sixth sense
- Beasts ("Were"wolf)
- Genetic attribute, vision, agility and intrinsic
Subcategories -- no own form
Size
- Draconis
- Genetic attribute, wings, air, flying, reptile skin
- Ogroids -- size aspect
- Genetic attribute, muscles, earth, strength
- Elementary magical transition enhancer, biodaptivity
- Genetic attribute, muscles, earth, strength
- Necrophages
- Genetic attribute, night view, water, smell, jump
- Ogroids -- magical aspect
- Genetic attribute, muscles, earth, strength
- Elementary magical transition enhancer, biodaptivity
- Genetic attribute, muscles, earth, strength
- Elementa
- Genetic attribute, elementary magical spell enhancer
- Insectoids
- Genetic attribute, armor, chitin
The Witcher monsters
There are common questions, how far do you want to alter the body!? This is a way to not only make Ciri a Hexer but to having it as temporary state and as it always was Ciri is more as a Hexer. This solves the two desires and makes them one.
There are questions why didn't they do it in the first time? They didn't try it as they believed that the elder blood would lose its abilities to be useful or would fall apart, so it was too important to be transformed, wasted.
To be honest, you did a thing with Dettlaff or higher Vampires, this imbalance of nature is nearly impossible to balance. The Witcher was always a balance thing, you can get strong but not this strong, ridicules strong. Normally the Witcher was always the reasonable sacrificing strong philosophy to enrich the game world with depth not bulldozing the lifes and interest of all beings around there until you need to be bored from all and not even engage in talking anymore.
However this is my answer to the problem of lore and not only problem but amplification what is already set in lore stone and intention.
On world design one could do this only temporary, one could say, she had a mutation that imbalance her elder blood or mutation imbalance elder blood in general as it is an ocean of potential without limitations without frame, so she needs to gain more variation of mutation to balance this inner imbalance. Now she is a "vampire" or essencepire without choice. Did you ask Andrzej Sapkowski about the Witcher mutation and Elder Blood interaction, what does he think of it. If you can't clear this, you entropy the universe, this is dangerous game you playing.
This temporarily could lead into a split in Ciri after she gained enough to balance. She could create with this half of herself a new Brokilon heart forest (The Ghost in the Tree) and aunts like. it would be found that an single organism is to less to contain this, so it is to set free this potential of evolution... of nature. At the end of this process Ciri goes to he process like a meiosis where the original genetics of Ciri get split form the new ones and this new ones form the new forest nature heart/spring/well/source. the original Ciri is left behind, so you don't need to lose her. Short, she gives birth to a new evolution. Sphere conjuration reproduction. You could say a goddess birth.
This final stage could be caused by the "The Ghost in the Tree", Ciri can then decide to merge with it, if she wants to stay what she got or to get back normal. This could be good telemetricial data to decide what player want. How to process with the story.
"The Ghost in the Tree" was lonely this could be some way to create a "child" which then will over hundred of years form a new bigger forest, the new northern Brokilon and the southern Brokilon. I like the association with Magpie Forest as an part of this region, with Nimue as option of interest.
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