Clans and Communities for potential multiplayer environment
So my spark was recently re-ignited for CP2077... i mean come on that teaser trailer is just awesome.
Anyway i had a look a the current topics discussed and a quick brows of the multiplayer thread and i was thinking, clans/communities have not really been mentioned much. Given that there may be possibility of a multilayer environment either open world or team games, people naturally coalesce with one another and for the gaming folk this means the creation of clans and/or online communities based around a game.
Now largely this has been handled outside of games, people would get together and form clans and make webpages and forums to hang out outside of the game. But i have seen that games like quake live, diablo 3 and MMO's in general (i don't actually play any MMO's so forgive my assumption here) cater to clan systems and communities 'in game'.
This worked really well, at least the systems i have experienced (QL and D3), it provides a place in game where you are in touch with your clan/community while you play, you may be going it solo or maybe you will ninja into someones game or whatever. It's an interesting idea from my perspective and i think it's a lot more accessible when in game rather then organizing outside of the game.
For CP2077 i can imagine clans of runners, corporation communities springing up, and other such possibilities. It doesn't have to be as full on as some MMO organizations, but it can also be more then just a faceless lobby where you invite friends or search for a open game etc.
What do you folks think about this?
So my spark was recently re-ignited for CP2077... i mean come on that teaser trailer is just awesome.
Anyway i had a look a the current topics discussed and a quick brows of the multiplayer thread and i was thinking, clans/communities have not really been mentioned much. Given that there may be possibility of a multilayer environment either open world or team games, people naturally coalesce with one another and for the gaming folk this means the creation of clans and/or online communities based around a game.
Now largely this has been handled outside of games, people would get together and form clans and make webpages and forums to hang out outside of the game. But i have seen that games like quake live, diablo 3 and MMO's in general (i don't actually play any MMO's so forgive my assumption here) cater to clan systems and communities 'in game'.
This worked really well, at least the systems i have experienced (QL and D3), it provides a place in game where you are in touch with your clan/community while you play, you may be going it solo or maybe you will ninja into someones game or whatever. It's an interesting idea from my perspective and i think it's a lot more accessible when in game rather then organizing outside of the game.
For CP2077 i can imagine clans of runners, corporation communities springing up, and other such possibilities. It doesn't have to be as full on as some MMO organizations, but it can also be more then just a faceless lobby where you invite friends or search for a open game etc.
What do you folks think about this?