Yeah we need to hear and see more.
General feeling I got is mix of great stuff like using enviroment,how surroundings react with signs,big enemy variety,crossbow if tweaked a little bit etc.
But there are also some bad things like for example: dismemberment.I like it.I love it in fact.They have maybe slightly overdone it but still it looks awesome.What I don't like about it ? It doesnt feel satisfactory.
Let me explain.Geralt chopping of bandit's arm when he is unconscious or stunned or by using that VATS system they unfortunately dropped feels great because you had to work in order to achieve that.
But him just slicing them with their health bar half full feels like AC to me.Just..press x,y,z for swag and awesooooome.
He should more you know parry,block do piruets (like you could jump over bandits and smaller enemies like drowners for example in Witcher 1) do that kind of stuff.
Plus I think that VATS system whcih was suposed to be optional really sounded deep and awesome as you had to know what was weak spot of the monster and use specifing oil or whatever to attack that spot and then monster wouldn't be able to use special attacks or see etc..
I dunno.As much as I hate Rock,Paper,Shotgun they were right when it comes to combat.
Dragon Age : Inqusition with it's different body parts attacks when it comes to dragons is something very nice and I was pleasantly suprised.I just expected.....more from Witcher (when it comes to gameplay,everything else blew me away but gameplay is half of game).
General feeling I got is mix of great stuff like using enviroment,how surroundings react with signs,big enemy variety,crossbow if tweaked a little bit etc.
But there are also some bad things like for example: dismemberment.I like it.I love it in fact.They have maybe slightly overdone it but still it looks awesome.What I don't like about it ? It doesnt feel satisfactory.
Let me explain.Geralt chopping of bandit's arm when he is unconscious or stunned or by using that VATS system they unfortunately dropped feels great because you had to work in order to achieve that.
But him just slicing them with their health bar half full feels like AC to me.Just..press x,y,z for swag and awesooooome.
He should more you know parry,block do piruets (like you could jump over bandits and smaller enemies like drowners for example in Witcher 1) do that kind of stuff.
Plus I think that VATS system whcih was suposed to be optional really sounded deep and awesome as you had to know what was weak spot of the monster and use specifing oil or whatever to attack that spot and then monster wouldn't be able to use special attacks or see etc..
I dunno.As much as I hate Rock,Paper,Shotgun they were right when it comes to combat.
Dragon Age : Inqusition with it's different body parts attacks when it comes to dragons is something very nice and I was pleasantly suprised.I just expected.....more from Witcher (when it comes to gameplay,everything else blew me away but gameplay is half of game).
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