Co-op mode and MMO in The Witcher
HiI have read this interview at the Witcher France, and I would like to ask developers for some points:
HiI have read this interview at the Witcher France, and I would like to ask developers for some points:
I don't like most actual MMORPG's, but the same problem that you say about "Geralts" occurs in star Wars Galaxies, but they solved not allowing to play as "Han Solo" or another main characters. Only common people living in the same universe and that could be a good point for The Witcher MMORPG if you want to do it. The main problem about MMORPG's is the lack of innovation. Only WoW clons. But really I don't care. The point I'm most interested is about cooperative in the same way that NWN single player campaign, but only 4 or 6 players, like Baldur's Gate. In the books, I think 4 and 5, Geralt forms a group with Regis, Mila, Zoltan, Jaskier and so. They are involved in many situations and that could be a starting option for a cooperative The Witcher. Imagine; a player with Geralt, another one with Mila or Jaskier... you don't need to create characters, only using the book ones. Curely you can create a good history to be played cooperatively. If you say that there is not technical limitations...I think that cooperative gameplay is the better if it's made correctly. There is not necessary to create a MMORPG, only a few players playing together. RegardsRight now implementation of any form of multiplayer mode is not taken under consideration. Multiplayer games require a slightly different approach, not mentioning the technical changes that would have to be done to our engine. It is hard to imagine a world populated by "Geralts" or even by a large number of witchers, who are relicts of the past and almost an extinct profession. On the other hand implementing something like Diablo II or Neverwinter Night, where a player can choose from various races and professions is nearly impossible in The Witcher's world - it just doesn't fit. On the other hand we are aware that interacting with other players is very important and fun. In my opinion the best way to allow that is to implement some kind of co-operative mode (like in Gears of War for example), but this is a question for the future.\Katarzyna Kuczyńska, designerWell we're definately not interested in any MMOs at this point. As far as multiplayer -- the reason there's no multiplayer in The Witcher is not because we were prevented from doing it technologically -- it's just something we chose not to do, because first of all the gameplay and story was built around the idea of a game for one player and secondly we just didn't think multiplayer would work in the current setting we had.


