My questions is mostly about the combat.
- I saw that in both the polish demo and the latest pax east gameplay that Geralt does this sort of fury spin attack, how do you activate it? Do you just press a combination of buttons or are you only capable of activating it on specific moments?
- In the GDC video we saw geralt fighting a bandit that was blocking all his attacks, but Geralt just continued hitting him until he wasn't able to block. Is this the only way to sort of get through an opponents guard, or will we be required to use other moves, than rather just hitting him until we break his guard?
- How will the game prevent us from just spamming attacks on normal human enemies or big monster? I ask because in the pax demo we saw the Wyvern evade a few of Geralt Strikes, will there be something similar for human opponents?
- Following on my previous question, will certain enemies be able to parry you? and if so would they be able launch a counter attack that you will have to be able dodge at the precise moment?
- How does the parry mechanic work when fighting multiple enemies? Again I saw in the polish demo that when Geralt parry an opponent with a shield he disarms them, but it looked like you had to be locked on. So will we be able to parry multiple enemies attacks? Do we have to be locked on to an opponent to parry? Can we parry any enemy that attacks Geralt from the back or side?
- How does blocking really work? I saw that when Geralt blocks an opponent he doesn't lose any health or vigor so how will the game punish us if we just hold down block? Or when we are in the middle of a group we can just hold down L2 en block all the attacks with little consequences?
- Will Quen be more balanced this time around, where we won't be able to just spam it and win, or will there be more distances using it too much?
- Will our two different attacks this time make more of a difference? Like for example, will certain enemies parry us, or dodge if we use heavy attacks to much? and similarly will they be blocking more if we just use light attacks? Will we be required to use the two different attacks on the correct timing to fight more effectively?
- Can our doge be used for more than just evading? In one of the earliest videos I saw that when Geralt dodges backwards into an enemy it almost looked like Geralt elbowed him in the face, and the enemies staggered backwards, will this be another way we can damage enemies?