I was expecting the combat to feel more engaged and interactive, something similar to Shadow of Mordor, where you can see the enemies have more animations and it all feels more organic. In the E3 Witcher demo all I got was the impresion that Geralt was wailing on bags of meat, animations weren't fluid, they were very suddenly interrupted (and I get that's more towards being more responsive) but it looks weird and unnatural in a gritty and realistic approach to a low fantasy setting. Ideally, you'd want smoother animations and enemies that react alot more towards your actions in combat, such as the signs (enemies panicking while being set on fire, wincing or cringing while seeing one of their friends being dismembered - Sleeping Dogs did that when you used a move that broke someones arm or leg) and just overall make it feel more believable and alive, instead of me just feeling like I'm always fighting different types of blood filled punching bags of different sizes and appearances. Still, all that seemed out of place in the Witcher demo were the animations being rather sudden and I suppose it's just work in progress but Shadow of Mordor seems to be the closest thing to the Wild Hunt's combat that we might see for a while.


