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Combat in The Witcher 3

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X

xRaptor_1

Rookie
#281
Jul 30, 2014
JackieEstacado said:
But it would be unrealistic. I don't know if you've ever read the manga "Berserk" by Kentaro Miura; well, in the scenes where Gatsu (the protagonist) shot the monsters with his crossbow, the arrows always pierced the eyes of the targets or went inside their mouths. Now in a page it can happen, in two pages you can say it is a coincidence, but in ALL the story it is too much. It doesn't look like a casualty anymore.

The people who perished by sword weren't always mutilated: throat-slitting, belly and heart thrusting and arterial cutting were also likely to happen.
Click to expand...
A sword swing to thea head will always 99.9% will cut it off, arm aswell and a strong individual like Geralt in this case that he could have potions or enchantments on the sword is more plausible to chop off limbs regularly.

That in universe is realistic IMO.
 
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J

JackieEstacado

Rookie
#282
Jul 30, 2014
xRaptor_1 said:
A sword swing to thea head will always 99.9% will cut it off, arm aswell and a strong individual like Geralt in this case that he could have potions or enchantments on the sword is more plausible to chop off limbs regularly.

That in universe is realistic IMO.
Click to expand...
Sword swings aren't always clean.
A long ranged slash can't reach the whole neck, so it is more likely to slit the throat. Then we have seen no thrusting kills, that can occur for sure in a real fight, be it aimed to the face or to the torso. The only time we have seen a thrusting final blow (in the swamp gameplay), it strangely cutted a drowner in two.
Also casual torso slashes could be deadly, without dismembering the opponent, but we haven't ever seen one in the demos.
 
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Percival_Dickenbutts

Rookie
#283
Jul 30, 2014
I'd just like to mention in regards to dismemberment, that in the books it's often mentioned that Geralt usually/very often cuts with just the tip of his blade, because he targets weak spots like the carotid artery and tendons and stuff, so shallow cuts is all that is needed in most cases. Also, cutting with just the tip means less resistance for his blade so that he can maintain his infernal speed.

That being said, I DO like the dismemberment, I just think it should only happen when you kill someone with a heavy attack like in TW2, and not from stabbing attacks.
 
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C

crimzonwarrior

Rookie
#284
Jul 30, 2014
Percival_Dickenbutts said:
I'd just like to mention in regards to dismemberment, that in the books it's often mentioned that Geralt usually/very often cuts with just the tip of his blade, because he targets weak spots like the carotid artery and tendons and stuff, so shallow cuts is all that is needed in most cases. Also, cutting with just the tip means less resistance for his blade so that he can maintain his infernal speed.

That being said, I DO like the dismemberment, I just think it should only happen when you kill someone with a heavy attack like in TW2, and not from stabbing attacks.
Click to expand...
I doubt the final build will be stupid looking. Best case scenario we will be getting accurate sword damage right down to partial lacerations, and full mutilation. Worst case scenario we will be playing Yojimbo the game.
 
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Percival_Dickenbutts

Rookie
#285
Jul 30, 2014
crimzonwarrior said:
I doubt the final build will be stupid looking. Best case scenario we will be getting accurate sword damage right down to partial lacerations, and full mutilation. Worst case scenario we will be playing Yojimbo the game.
Click to expand...
I don't know what Yojimbo is, but I'm right there with you with confidence that they will pull it off and make the combat look great!
 
X

xRaptor_1

Rookie
#286
Jul 30, 2014
Percival_Dickenbutts said:
I'd just like to mention in regards to dismemberment, that in the books it's often mentioned that Geralt usually/very often cuts with just the tip of his blade, because he targets weak spots like the carotid artery and tendons and stuff, so shallow cuts is all that is needed in most cases. Also, cutting with just the tip means less resistance for his blade so that he can maintain his infernal speed.

That being said, I DO like the dismemberment, I just think it should only happen when you kill someone with a heavy attack like in TW2, and not from stabbing attacks.
Click to expand...
I dont' want a Ninja Gaiden 2 game here, I just want dismemberment for finishers or like you say Strong attacks that will kill the enemy like we see in the gameplay demo, as it is right there in that alpha version or whatever version is looks very good to me.
 
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didymos1120

didymos1120

Rookie
#287
Jul 31, 2014
Does anyone know if disembowelment is part of the system? Geralt has a definite tendency to go for the abdomen in the books (though his favorite tactic seems to be going for the neck).

Percival_Dickenbutts said:
I don't know what Yojimbo is, but I'm right there with you with confidence that they will pull it off and make the combat look great!
Click to expand...
Heathen!



http://en.wikipedia.org/wiki/Yojimbo_(film)
 
Last edited: Jul 31, 2014
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crimzonwarrior

Rookie
#288
Jul 31, 2014
Percival_Dickenbutts said:
I don't know what Yojimbo is, but I'm right there with you with confidence that they will pull it off and make the combat look great!
Click to expand...
 
Y

Yasakani

Rookie
#289
Jul 31, 2014
xRaptor_1 said:
I dont' want a Ninja Gaiden 2 game here, I just want dismemberment for finishers or like you say Strong attacks that will kill the enemy like we see in the gameplay demo, as it is right there in that alpha version or whatever version is looks very good to me.
Click to expand...
Yeah, CDPR mentioned that the demo has a high rate of dismemberment and that it will be lowered in the final game. But I'm pretty sure that their final system is more complicated than that. Dismemberment will most likely be determined by some algorithm involving velocity/angle/weight/distance/etc. After seeing the demo I'm pretty confident that they will make it just right, especially with the extra time given. It's already great looking.

All this doesn't matter to me much as you can mod and change the rate. I like mine very high. =]

My main concern with the combat system is whether it will have a steep learning curve and a satisfying gameplay. It's always a downer to me when ever they mention that the gameplay will be 'casual'. What does this mean? They will give you a full second to parry an attack?

I think CDPR should make a combat system that is easy to learn but hard to master (like projectiles must be parried within a tenth of a second, or depending on its speed). If they do combat right, The Witcher 3 will have everything going for it with one of the best graphics, soundtrack, voice acting, story, gameplay.
 
O

ONLY_ONCE

Rookie
#290
Jul 31, 2014
I want to chop limbs off left & right, but if the faint of heart can't take it.. Maybe have an On/Off Gore option on consoles.
Only because we don't get mods yet.;)
 
Last edited: Jul 31, 2014
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JackieEstacado

Rookie
#291
Jul 31, 2014
In the next demos I'd like to see skilled swordsmen as enemies. I'm curious to watch how facing them will affect gameplay.
In particular it would be really interesting to look at the strategy changes when they are heavily armored, or have shields or double sword.
I'm also interested in fights against wizards; I imagine that signs there would be less useful.
Anyway fighting humans or humanoid foes should be more difficult because of a more developed and sophisticated A.I.
I remember that in TW2 human enemies' A.I. wasn't very good...
 
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Percival_Dickenbutts

Rookie
#292
Jul 31, 2014
I'm hoping we eventually get a short gameplay trailer done in a style similar to this, explaining some of the features of the combat system

 
B

BirdTheBard

Rookie
#293
Jul 31, 2014
Hey lads, can you tell me how to fight with these without QTE?

 
R

randyrhoads

Rookie
#294
Jul 31, 2014
BirdTheBard said:
Hey lads, can you tell me how to fight with these without QTE?

Click to expand...
Its not real
 
X

xRaptor_1

Rookie
#295
Jul 31, 2014
Percival_Dickenbutts said:
I'm hoping we eventually get a short gameplay trailer done in a style similar to this, explaining some of the features of the combat system

Click to expand...
Ohh Shadow of Mordor, this is day one for me too, combat has dismemberment too and is very gory.
 
O

ONLY_ONCE

Rookie
#296
Jul 31, 2014
I think it would be cool to some times see helmets get knocked off in combat, like in that old rise of the white wolf gameplay goal demo.
Maybe knock a sword out of the last bandits hand, and he or she runs away. So you pick them off with your crossbow and get a last man standing acheivement or trophy.;)
 
P

Percival_Dickenbutts

Rookie
#297
Jul 31, 2014
ONLY ONCE said:
Maybe knock a sword out of the last bandits hand, and he or she runs away. So you pick them off with your crossbow and get a last man standing acheivement or trophy.;)
Click to expand...
.....crossbow....*shudder* I like the idea of disarming an opponent though =)
 
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EmperorZorn

EmperorZorn

Moderator
#298
Jul 31, 2014
Percival_Dickenbutts said:
.....crossbow....*shudder* I like the idea of disarming an opponent though =)
Click to expand...
But you can disarm an opponent.
Where is the difference between cutting their arms off or knocking the weapon out of them ?

:p
 
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Percival_Dickenbutts

Rookie
#299
Jul 31, 2014
EmperorZorn said:
But you can disarm an opponent.
Where is the difference between cutting their arms off or knocking the weapon out of them ?

:p
Click to expand...
That......that is an excellent point.
 
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xRaptor_1

Rookie
#300
Jul 31, 2014
EmperorZorn said:
But you can disarm an opponent.
Where is the difference between cutting their arms off or knocking the weapon out of them ?

:p
Click to expand...
Especially if you can disarm them by chopping that arm off!!

:p
 
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