I think your imagination betrayed youWell... we have seen demos which are months apart, and if they are showing it then this is most likely how the end result will be, I actually preferred the rolling over the megaman dash, when they said side steps would be a big thing I imagined geralt actually doing footwork and stepping or hopping to the side, and when they said pirouettes I imagined geralt spinning around his opponent. I know people here hate it when we say AC but the series proves that these kinds of animations can be done. Like someone already said here, the dash is just a replacement for the roll, because we see the same " hit twice and get away" type of gameplay which pissed so many people off in W2
AC looks nice, but its full of canned animations and stilted movement. It doesn't play anywhere near as good as it looks and, just like Batman, it crumbles as soon as they do anything that isn't Assassin vs regular foot soldier.
When I look at the Witcher 3 combat I get a Ninja Gaiden vibe, which I think is one of the best action games ever made. The difference between the dash and the roll is how much more responsive it allows Geralt to be. I also think it makes far more sense to dash out of the way vs rolling. If someone swings a weapon at me and I can't parry/block it, I'm not gonna roll across the ground to avoid it -- not only is it much slower but you've likely disoriented yourself and given your attacker the advantage. A quick back/side step out of the way is faster and puts me in a position to counter.


