And that's exactly where we're hoping it stops. The fluidity of those games is amazing, but you really wouldn't want that same Combat system in The Witcher. So if they can find their own unique style for Combat, but aiming for that same level of fluidity with Swords & Signs, it will be wonderful.It's the fluidity of the batman arkham city games combat that I love.
If you've seen the 'Shadow of Mordor' Trailer THAT is what the Arkham Combat looks like with a Sword + QTE's & it (In my opinion of course) looks absolutely terrible. Arkham Combat works because it is a 'beat-em-up', the punching flows so well with that kind of system, but Swords & Magic? It just looks silly.
However I do feel like we're repeating points here from the previous thread. No we really haven't found out much more about the Combat & we probably won't until we see some kind of Gameplay Footage, which everyone is kind of hoping is coming sometime in the next few months, but perhaps even E3 at the latest if they want to tease us real bad. Combat in games can be pretty hard to explain & imagine, you more-so need to see it in action.
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