I find that GIF pretty damn cool, honestly. The only thing that bothers me is the final swing which is too fast, but it seems to me the GIF ends before we get to see the animation stop, and the FPS stuttering doesn't help. Beyond that, t looks good.
In general, CDPR are caught between a rock and a hard place regarding animations. If they go really fast to reflect the witchers' dazzling speed and honor the lore, there'll be complaints of the combat being, well, too fast. If they slow down his animations they risk upsetting the lore. Personally I'd slow Geralt down a tad so that we can enjoy the animations, but overall I like what we've seen so far, and it's a bit too early to decide.
The main footage I'm looking forward to is a long battle video on the hardest difficulty, with the latest build in smooth framerate, to see as many animations as possible and with the player focusing on dodging and blocking.
I don't expect it to be too different, though, if at all, from what we've seen.
In general, CDPR are caught between a rock and a hard place regarding animations. If they go really fast to reflect the witchers' dazzling speed and honor the lore, there'll be complaints of the combat being, well, too fast. If they slow down his animations they risk upsetting the lore. Personally I'd slow Geralt down a tad so that we can enjoy the animations, but overall I like what we've seen so far, and it's a bit too early to decide.
The main footage I'm looking forward to is a long battle video on the hardest difficulty, with the latest build in smooth framerate, to see as many animations as possible and with the player focusing on dodging and blocking.
I don't expect it to be too different, though, if at all, from what we've seen.


