Becoming more action oriented also made them more popular, but also improved some of their aspects, which too often are overlooked.
It's not really an issue to which "crowd" it caters to, but what type of gameplay is best suited for it. There is a reason why so many isometric games are known for turn based combat system, as those in third person ( especially modern, given the improvements in animation technology) are more action oriented.
Perhaps some players prefer tactical planning over action?
Perhaps some players prefer to play a character with skills that differ from their own and want the game to provide "lightning reflexes" and "deadshot aim"?
And yes they are a "crowd", different types of games appeal to different types of players. Sure many folks play more then one type but everyone has their favorite style.
I for one don't play FPS or actions games, but unlike many FPS/action players you don't see me demanding every game be a non-FPS/action because that style of game doesn't appeal to me. I prefer game dialog choices beyond "Yes", "No", "Sarcastic" (which often means yes or no but you don't have a clue which), and "More Info".
Yes older RPGs had their problems ...
so did every other game in every other genre. Things have, and with luck will continue to improve. To claim a modern game is "better" then one that's 10 years old is meaningless.
Problem is when you make an action focused RPG and you start streamlining character skill and stats ...
Is not subjective that RPG are being dumbed down with plastic elements for get a wider audience... Look at the witcher [3] that is still a marvelous game ...
And all of this was a design decision to keep the combat fluid (cd project words not mine) so in this the game been dumbed down in this aspect to favor the action smoothness...
And i repeat it again...
We have enough fps in high tech setting.. and we have also a first person action rpg like called Deus ex.... I don't need another deus ex.. i don't need another shooter
Pretty much nails it.
The FPS and action game crowds have tons of games to choose from, us RPG types get maybe ... maybe ... one every two or three years. And given recent offerings I don't really expect to bother with Fallout 5 or Dragon Age 4.
This is why I follow CP2077 so closely and argue so strongly against turning it into GTA2077 or Call of Duty 2077 or Fallout 2077.