Gives the claim of offering immersing gameplay a whole new dimension...Vomit inducing gun. Nothing funnier than having your victim spraying their own clothes. Only funnier if it's a diarrhea inducing gun.
I'm not a gunsmith or engineer, but I suppose you could combine propulsion methods. No clue why anyone would want to tho.Can a chemical gun be some kind magnetically assisted? Let's ask an expert: SUHIIRA!!!
As a kid? I've got one now:Did any of you ever have those disc throwing guns as a kid? I had two, one Star Trek gun and one Space: 1999 pistol.
Anyway, how about a gun that uses discs as the bullet.
As a kid? I've got one now:
View attachment 10972145
Ricocheting discs around corners is a lot of fun.
I'd like it if there was a weapon that froze time, and the player and each NPC in the area were only allowed to move one at a time during combat in the order of a random chance selected at the start of an encounter, or when the weapon was equipped if already in an encounter. I would call it the @kofeiiniturpa.
i see it in games from time to time but even now i've mostly only seen it in Far Cry 1 and Crysis 1.I feel AI has been one of the most stagnant elements of games over the past decade or so. And especially in FPS/action games. You see the typical AI behaviour of them running for cover, popping out, firing, maybe throw a nade. But you barely ever see stuff like NPCs aggressively flanking you (as in putting down cover fire and sptrinting for cover near your flanks), it's always this slow-ass predictable flank maneuver at most.
Looking closely, the guns held by the hick/redneck and the person in the news stand, or where ever it is are the same gun.I went through the trailer frame by frame and found quite a few neat looking lead pushers:
First we have what I'm predicting to be the most OP gun in the game, the Toy VR Gun!
A simple looking pistol which belongs to who I assume is Jackie:
The Holstered Revolver owned by the Cowboy in the bar:
Some of the pistols from the trailer:
Double Barrel Shotgun held by the Hillbilly:
The Militech Rifle:
I don't know what kind of gun this is, but it seems to be a shotgun based on the punch it packed:
The Stash in the Cab:
A Trauma team gun which I assume is some kind of SMG:
An AK-47/MP5 looking rifle held by Lizzy Wizzy's body guards:
No idea what kind of gun this is, but held by the guy watching those people play basketball:
Finally the massive Militech machine gun:
The same Machine gun seems to used as a mounted turret as well:
What I'm hoping for though is that the weapons actually feel like they pack a punch, too many guns in FPS games nowadays feel so weak.
[click for high-res]Yes. Colour is different on the fore grip is different in the TT image but the layout is the same. I expect the colour is part of ‘uniform’ or branding.