The Division is an example of a disease that ravages gaming industry, not a "Wonderful concept that didn't have the best execution". Even compared to other ubi titles.
But that's just my humble opinion
But that's just my humble opinion
it is also a tool with which you can lose a good part of your fan community,... it is a multipurpose tool!
Cyberpunk 2077 is in the best hands it could ever be.
just curious, what are you doing..?examples gun combat.
just curious, what are you doing..?
And that is designed to be played in first-person.pitching design idea's for a game that has probably largely done all of this work.
How do you figure? Unless you're assuming the game is under a year away from release (even so, there's still plenty of room to design new elements), this doesn't make sense to me.pitching design idea's for a game that has probably largely done all of this work.
MQ didn't see sneaking because she actively shouted "COMBAT!" during the presentation.
What's the problem with making video properly in hotel when you are fresh from presentation? I watched shorter videos literally from crowded E3 and they were much more in depth and detailed than yours.
It's all good. I was just explaining why the stealth wasn't shown off.I got carried away. That's why I can't have nice things
'm just a glorified fangirl who CDPR gave the chance to see the demo
Fangurl or not you got to see the game in action.True, but I'm afraid that you have no idea about my personal and technical circumstances during E3 (otherwise, you would read minds which I don't expect from people), I'm not a professional journalist, and I don't expect to technically compete with them, I'm just a glorified fangirl who CDPR gave the chance to see the demo, I guess, as a reward for my work and passion for the game.
How do you figure? Unless you're assuming the game is under a year away from release (even so, there's still plenty of room to design new elements), this doesn't make sense to me.
We've been debating the pros and cons of various feature ideas we've come up with for years, that's not going to change now. Especially not at this stage, when CDPR is finally talking and listening to us.
well given what we have been told is locked in more or less, pitching 3rd person MMO combat systems to them seem a but late in the day.
I would agree only...
I'm not sure what is and isn't locked in. Mostly because they are SUPER careful about who sees what.
So maybe there is more choice than we think?
Or, maybe it's because there is much less and they don't want to have to explain why and how for the next 12 to 36 months when they can just show us a much more complete demo?
Argh. So much of the questionses!
I don't recall doing that, but I haven't been following this entire thread so I may have missed that discussion.well given what we have been told is locked in more or less, pitching 3rd person MMO combat systems to them seem a but late in the day.
I only doubt it's that early since they have stated a preferance for not doing 18+ months of PR campains, so if they are telling us it's first person it's probably a largely built system that they are happy with bar the tweaks and polishing. Still all if, buts, and maybe's to be sure.