Volsung said:Not quite I believe. It's supposed to have a STORY, and knowing CDPR, decisions that actually matter. Probably more like Fallout 1/2 and Betrayal at Krondor: story-driven, open-world.
I would argue that Elder Scrolls games are more like a sandbox: do what you want, nobody cares
Agreed. Open world is a relative term here, and I highly doubt we'll get Bethesda size environments because those games are designed around wandering/do what you want gameplay. I expect something more focused from CDPR.