slimgrin said:
And would it really be prohibitively expensive to do female vo's? I mean look at all the localization they did for TW2.
I think it's not so much another set of voice overs for the protagonist that's the problem; it's that nearly every line of dialogue for every NPC in the game would have to be written twice. People treat men and women differently, and most of the NPC lines would be different for a male protagonist than for a female one.
Newcomers to the forum often assume that I'm a man, and even simple interactions sound weird when they don't know that I'm a woman. I've helped someone who's stuck in the game and been told, "Thanks, bro" or had someone thank me for a mod I've made and had them say, "Thank you, kind sir." The bigger, more complicated interactions differ, too, and to a larger degree; even non-sexist people frequently treat men and women differently.
So the dialogue writers can write the dialogue for one gender and have it just sound a bit strange for the other gender, or they can write it for some indeterminate, middle gender, and have all of the dialogue sound less clear and specific than it should.
I'd love to play a woman, but I'd rather play a male protagonist with good dialogue than play a woman with generic dialogue. Of course, I have a special love for good dialogue, so I don't speak for all players.
And since I believe that CDPR can do nearly anything, I think CDPR could pull off having two sets of dialogue if they wanted to -- two different Chapter 2's in TW2 proved that -- but I doubt that's where their priorities are.