I have been thinking if they could build the game so that there is always, let's say, a group of five persons involved deeply in a story. Each have their own story and speciality and there could be like 2 female characters. You can choose your character from the group of: a male hacker, female leader, female cyborg etc.. (I'm not too fond to cyberpunk so I don't know much of the specialities they can have).. So if you want to create a female character you have to choose one from the 2 of them and create one, for example the leader. So she has some part of the story developed already (like the position in a group or career/speciality, probably a past too) but you can change the appearance and affect to the story from her perspective. In that way relationships wouldn't be harmed since the females would have their own stories compared to the males from the start.
For example the cyborg would have entirely different past compared to some other character who could for example have lost their family. Sure the past would be determined already quite a bit but in many/every(?) rpg-games your character's been given a role/past/plot so I don't think it would restrict too much to choose from five pasts?
Does this idea have some major errors?
I would like to hear some opinions