What I am really missing is continuation after the romance concluded.
I mean, they did take some steps there with the text messages. So the romance does not practically end after you had sex. And that was often the case in many games across the board that had romances.
So i do like the basic idea here. Yet, it feels a bit unfinished. I romanced Judy, went though a lot of bad things with her, and confessed I am probably dying and to, maybe, save my life, I have to go through even more shit and incredibly dangerous situations - with uncertain outcome.
It would feel natural to get calls or messages from her asking how I am, if I am still safe, how my illness if progressing and so forth. Or be able to meet her and talk to her about V's anxiety of dying. Basically all that very personal and deeply emotional conversations you (can) have with Johnny Silverhand throughout the game.
I know it's also a cost issue. This kind of content would require extra scenes, voice actors and in the end - money - for content that not everyone will even want, and that is more "flair" than directly contributing to the core gameplay. So I can see why they didn't do that.
Still, I'd like if they find a middle ground to add some of that feel of having a person close and important to you at a reasonable price. However that might be realized in the game (cause I have no idea).
And on an unrelated site note: I'd love the option to tell River I am gay. It felt really awkward to finish his quest and endure his advances and not being able to tell him:
1. I do have a girlfrind
2. I sorry, you're a nice guy, but I am not into guys.
I know you can turn him down in the end - but it would love the option to be nice, friendly and helpful to him, and conclude his story, and yet let him know early on and avoid this "flirt" that I know but cannot tell him leads nowhere.