There will be only short text. It's not only ME style, Gothic was the first game with such dialogues. IMO it works very well, especially when main character - Geralt in The Witcher will give long speaches. In such cases dialogue text won't take up half of the screen. The problem is not this system but how well short text describes what you can expect from the answer you pick.Hamenaglar said:I've noticed that in videos there were Mass Effect style dialogues, where you can only see the short option of what's geralt going to say. Is that going to remain as such in the game? Or will we be able to choose from full dialogue lines. I really hated when I want to say something and my character say something else.
Quality comes at the cost of quantity. Unfortunately you can't have both. But with non-linear story and different paths to choose, we can assume the game will have high replay value.Hamenaglar said:Only two concerns:1) The game will be shorter