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Constructive opinions based on the gameplay videos that are released in 2015 (NO DOWNGRADE TALK)

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damascus57

Rookie
#61
Jan 27, 2015
Conversations are short and choppy. Hopefully there will be some longer ones with in-depth information, like those with Kalkstein in the Witcher 1.
 
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FILTHYKOALA.667

Rookie
#62
Jan 27, 2015
You know you're in The Witcher forums when people are talking about the anatomy of an armpit in a feedback thread...
 
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moonknightgog

Forum veteran
#63
Jan 27, 2015
I also saw the animation made for open the doors. Very awful. Why to make that bad and weird animation,"push and open", instead to make something like The Witcher 2?
 
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dragonbird

Ex-moderator
#64
Jan 27, 2015
Moonknightsg said:
I also saw the animation made for open the doors. Very awful. Why to make that bad and weird animation,"push and open", instead to make something like The Witcher 2?
Click to expand...
I didn't like it much either, but TW2 was really, REALLY bad at opening doors, so I wouldn't want to go back to that again.
 
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Scholdarr.452

Banned
#65
Jan 27, 2015
So, some more observations (mere feedback so don't go crackers...)

View attachment 9722
No splash effects (or actually no effect at all) when the horse's legs enter the water


View attachment 9723
No additional blood on the corpse or the ground even though there is visible blood splatter several times


View attachment 9724
Obviously bloody wound at the shoulder although the armour (and especially the chainmail) is completely intact (without a scratch)


View attachment 9725
I can see that this is a goat, thanks. Why do names and descriptions pop up all the time, even from objects that are still quite "far" away?


View attachment 9726
Quite obvious aliasing on the swords
 

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DuranA.111

Rookie
#66
Jan 27, 2015
It's not just water, there's no effects when the hoves hit snow.
 
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Scholdarr.452

Banned
#67
Jan 27, 2015
View attachment 9728
Vesemir and Geralt can talk in normal tone even though Vesemir rides fast on a horse 10 meters before Geralt? Telepathy?


View attachment 9729
Seems like peasants in the Witcher world like to be kill by horses that ride along in fast pace. Others would step (or jump) out of the way...


View attachment 9730
Herbs like that don't really fit into the overall environment. They seem to be bigger than other plants. Very gamey...


View attachment 9731
Diving in full armor+swords...sigh...


View attachment 9732
That looks kind of...bad. I do hope the final PC version for M/K will look a whole lot different (though I fear it wont).
 

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Scholdarr.452

Banned
#68
Jan 27, 2015
View attachment 9733
Armpit at the wrong location, anatomically impossible (maybe biceps too long)


View attachment 9734
The torso of a ancient Greek heros and the legs of a chicken? The muscles in his claves are in dire need of some definition...


View attachment 9735
Snow is just a flat texture. There is no depth to it and no effects when you walk on it, not even footsteps.


View attachment 9736
Walking and riding on snow has the same sound as walking and riding or rock or a soft ground...


View attachment 9737
Clipping issue since Geralt's skirt has no vent in the back, just at the sides. Must be very uncomfortable to ride with such a skirt/jacket...
 

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Jeromen

Rookie
#69
Jan 27, 2015
Alpha8Wolf said:
4. A little bit too colorful, like in The Witcher 2. I prefer The Witcher 1's atmosphere.
Click to expand...
:comeatmebro:
I agree!
I'm so annoyed with that "caramel" graphics in the game. Why is everything so washy? Why is there so much bloom (or blur)?
C'mon CD PROJECT fix it, do not repeat the mistakes that have been made in Witcher 2.


 
Totalimmortal

Totalimmortal

Senior user
#70
Jan 27, 2015
Superb thread, kudos on constructive and mature thinking OP.
My first and only advice is to watch the non-compressed video for those who haven't, it is heavens apart from YT ones, it's like watching new footage.

I won't pile on much, the only true "faults" I've noticed are already mentioned horse hoof sounds while on snow (and the snow looks kinda painted on, just add walkprints), some not-as-superb-as-the-rest textures (like that brick wall), and a strange off feeling about lip-sync.
Other than that... Looks magical (Geralt coming out wet (btw best wet surface/skin effect i have ever witnessed), then shoulders drying while sitting in bergere, but other half still wet, that is some attention to details...) Ultra or no ultra settings, alchemy or no Kalkstein, graphics and all the effects in the world aside, just give me the goddamn game so I can end my gaming career in peace.


Scholdarr said:
View attachment 9715

And on a second note: there is something wrong with the anatomy here. There shouldn't be a strain of muscle directly in the armpit. ;)
Click to expand...
Except that there isn't anything wrong, I didn't want to go no homo but you made me with your later posts in the thread. It depends on genetics, but if you'd cut down to ~10% body fat or less while also building muscles, you wouldn't claim anomalies:
A bit of Frank Zane never hurt no one
As you can see, it is common and variable depending on genetics.

Scholdarr said:
I'm suprised that you both write that I'm wrong and that you've read my following posts on the topic. I clearly stated that the position of the armpit is wrong in that specific arm position, not the size or location of the biceps. And nothing you've written denies that...
Click to expand...
Except that I have:
"here shouldn't be a strain of muscle directly in the armpit. ;)"
This is your original complaint, what I have written and posted pics of refutes your claim. No biceps mention in my post, I am talking about the 'strain of muscle directly in the armpit'
 
Last edited: Jan 27, 2015
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Scholdarr.452

Banned
#71
Jan 27, 2015
View attachment 9738
I've tried to adjust that completely intrusive and huge horse stamina bar at the bottom and put it up to the rest of the hud in the upper left corner right besides Geralt's stamina bar. That way it imo fits much better to the rest of the UI. It really made no sense before to place it in that size at the botttom....


View attachment 9739
I'm curious whether the "place custom marker" function will always work once which means that you can only set ONE marker at a time. I do hope that we will be able to set as many markers as we like on PC, best with the possiblity to name them accordingly. That'd be especially useful to those of us who want to play the game without intrusive quest markers and extensive navigation support....



Totalimmortal said:
Except that there isn't anything wrong,
Click to expand...
I'm suprised that you both write that I'm wrong and that you've read my following posts on the topic. I clearly stated that the position of the armpit is wrong in that specific arm position, not the size or location of the biceps. And nothing you've written denies that...
 

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KingHochmeister

KingHochmeister

Forum veteran
#72
Jan 27, 2015
Scholdarr said:
The torso of a ancient Greek heros and the legs of a chicken? The muscles in his claves are in dire need of some definition...
Click to expand...
You may be surprised, calves are dependent on genetics and the weight of the body, that's why you find overweight people having "olympian-sized" calves and regular fit people who actually train their calves being small comparatively speaking.


So far my only gripe is the HUD, I can understand their purpose for a big screen for the console versions, but please make them smaller or let us have the option to resize them on the PC version, I watched the 3 gigabyte version of the gameplay and I have to be honest, the HUD annoyed me a bit.
 
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Doctalen

Rookie
#73
Jan 27, 2015
King_Hochmeister said:
You may be surprised, calves are dependent on genetics and the weight of the body, that's why you find overweight people having "olympian-sized" calves and regular fit people who actually train their calves being small comparatively speaking.


So far my only gripe is the HUD, I can understand their purpose for a big screen for the console versions, but please make them smaller or let us have the option to resize them on the PC version, I watched the 3 gigabyte version of the gameplay and I have to be honest, the HUD annoyed me a bit.
Click to expand...
Marcin said the HUD has customization in the HUD thread. Click the little "RED" next to it on the front page
 
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thislsmadness

Rookie
#74
Jan 27, 2015
FILTHYKOALA said:
You know you're in The Witcher forums when people are talking about the anatomy of an armpit in a feedback thread...
Click to expand...
Yeah, sometimes I wonder if people are scrubbing through these things frame by frame to find imperfections...its like Where's Waldo: Witcher edition.

Anyway, I thought the game looked amazing and coming away from this I feel a lot better about the open world than I have in the past. Unlike other RPGs that have transitioned into an open world, it doesnt look like they've given up much in terms of quality side content and storytelling. Obviously, we'll see if that holds up for 100+hrs. I guess my biggest concern now is the combat. On one hand they were some really positive impressions that talked about how much of an improvement this is vs Witcher 2... then you have others that say the exact opposite.

The one big gripe I have is that underwater blur. Realism blah blah blah... but I really hate when games have those types of effects and it really puts me off wanting to do any underwater exploration. If the reds are listening please gimme an option to turn that filter off.
 
Ancient76

Ancient76

Senior user
#75
Jan 27, 2015
Totalimmortal said:
Superb thread, kudos on constructive and mature thinking.
Click to expand...
Mature what!?

People use microscopes and search for things that are irrelevant.
 
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Scholdarr.452

Banned
#76
Jan 27, 2015
King_Hochmeister said:
You may be surprised, calves are dependent on genetics and the weight of the body, that's why you find overweight people having "olympian-sized" calves and regular fit people who actually train their calves being small comparatively speaking.
Click to expand...
I know that but I don't talk about size or shape but definition (which is something else). I've been doing bodybuilding and various forms of sports and fitness for years and I do know the theory and practice quite well. ;)

And to be honest, usually calves are part of ones body and you have a certain genetic code of how much muscle you can build. That applies to every muscle in your body, not just one specific one. So Geralt's torso still doesn't fit to his legs. That fat people can have slim calves has something to do with how you store fat. That's another issue.

ancient76 said:
Mature what!?

People use microscopes and search for things that are irrelevant.
Click to expand...
So only stuff you see relevant is "mature"? I think you got the term "mature" wrong...

thislsmadness said:
Yeah, sometimes I wonder if people are scrubbing through these things frame by frame to find imperfections...its like Where's Waldo: Witcher edition.
Click to expand...
No, we don't. Some things are just obvious. You don't have to specifically look for them. They are apparent because they are different than reality and therefore break immersion (even if the effect is kind of small). And threads like that are not about "finding failures for the sake of finding failures" or we don't post because we hate the game or CDPR (quite the opposite is true), we post these things because we want the best game possible and therefore we give feedback. You might not understand that, that's up to you. You maybe don't care and that's totally ok. But I think giving extensive feedback and striving for the best is never a bad idea in itself.
 
Last edited: Jan 27, 2015
KingHochmeister

KingHochmeister

Forum veteran
#77
Jan 27, 2015
Docttj said:
Marcin said the HUD has customization in the HUD thread. Click the little "RED" next to it on the front page
Click to expand...
Thanks for the info, much obliged .

:cheers:

Now I am perfectly satisfied and hyped for this game.
 
Totalimmortal

Totalimmortal

Senior user
#78
Jan 27, 2015
ancient76 said:
Mature what!?

People use microscopes and search for things that are irrelevant.
Click to expand...
I was referring to the creator of the thread, not to the thread posters in general.
 
V

Vigilance.492

Ex-moderator
#79
Jan 27, 2015
I'm going to repeat a lot of stuff already posted in the thread, but whatever, this is my take.

Really the only aspect of the game that I'm actually legitimately annoyed with is the Alchemy System. Everything else is just minor nitpicking that most likely won't have a big negative impact on the game (Brick wall textures, snow being flat and not reacting to footsteps and stuff like that). My only other reasonable sized gripe is the levels showing up on creatures, but I'm going to assume (At least for now) that when Marcin says the HUD is customizable, then that means something like that can be turned off, if not then that's going to be frustrating.

The game looks absolutely stunning overall and we haven't even seen the Ultra preset. Animations are an improvement over earlier footage and a HUGE improvement over TW2. Conversations flow incredibly well, excellent dialogue, VA's are fantastic and have that twang of authenticy due to the "unknown" factor (Random peasants aren't voiced by Steve Blum but actually sound like random peasants). I was worried about the Horse control and how the "auto-ride" would work but watching the footage I clearly overreacted, it looks fantastic and smooth.

Thanks CDPR for all your hard work (Even if I disagree with some of it) and hopefully you can get what needs to be polished/improved done so in the next few months so we can have a fantastic release. Feb 24th was a hard wait, but it's obvious the delay was necessary, and now May 19th is close but boy is it still a wait.
 
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thislsmadness

Rookie
#80
Jan 27, 2015
Scholdarr said:
No, we don't. Some things are just obvious. You don't have to specifically look for them. They are apparent because they are different than reality and therefore break immersion (even if the effect is kind of small). And threads like that are not about "finding failures for the sake of finding failures" or we don't post because we hate the game or CDPR (quite the opposite is true), we post these things because we want the best game possible and therefore we give feedback. You might not understand that, that's up to you. You maybe don't care and that's totally ok. But I think giving extensive feedback and striving for the best is never a bad idea in itself.
Click to expand...
I'm not going to derail the thread with too much discussion on this. However, I did not say or even imply that anyone here hates the game or CDPR. You are right that I don't understand, I find that level of nitpicking excessive and not at all constructive. I'm not a CDPR dev so I would never tell you not to give that feedback, its not my place to decide what is or isn't useful to them.
 
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