yes, because we all know dark fantasies are a copy of A song of ice and fire series, not the game of thrones one, because those are tv series!I'll just take it as you being sarcastic. Right? Right?
ok ok, I'm just joking
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yes, because we all know dark fantasies are a copy of A song of ice and fire series, not the game of thrones one, because those are tv series!I'll just take it as you being sarcastic. Right? Right?
For me the only thing that annoys me are those descriptions over every creature, human or nonhuman. They just clutter the screen so much. If only they dropped them for rabbits, hens and geese it would already help.
The only thing we're missing is those descriptions over every tree and flower, preferably full species/class name in latin.
In the Witcher 3 world are they any dwarf kingdoms like in Warhammer?
The map in the video is just the Ard Skellig island ? so theire is other island ?
Well to be fair:
1. Over humanoids it makes sense.
2. That was already the case in TW2
3. As far as I could see the names only appear if you are very near to them and have your camera look in their direction
4. We know that we can customize the User Interface, so we might be able to turn those names off
What's more perplexing however is no trees whatsoever are covered in snow. You mean it's a snowed mountain top with trees on it but these are hydrophobic? Not a white leaf in there. With the kind of attention to detail you put in, this omission is intriguing. Snowless trees are in line with a general depreciation of the foliage quality when compared to previous trailers.
The color change is subjective.... let me explain What I mean by that.
As a graphic designer I can tell you that how you perceive colors depends on many factors:
- material and its properties
- source of the light/lights and its properties (warm, cold, temp etc)
- lighting conditions
It's even worse because every screen display colors slightly different. Is your monitor calibrated, what's your brightness/contrast settings... do you play at night or during the day, even your background behind monitor all this affects how you see/perceive colors...
If someone wants 'dark' mood across whole game you would need to use filter or completely reduce saturation.
I'm just saying all this here to make a point that it's extremely difficult to talk about colors if you judge screenshots from different locations/day conditions and looking at not-fully calibrated screen. Give me a pastel painting and I'll transform it into fluorescent beast...
The color change is because other way the X box one version would look like black and white, no colors. The X box version is less colorful because of the downgrade to that version in order to achieve the 1080p that wasn't possible till now.....is running at 900p. This is said by cdpr studio head.