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Content Filter in The Witcher 3: Wild Hunt

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J

JesterNoNamer

Forum regular
#61
Jun 9, 2013
Mataresa said:
I don't care about the reputation of a person, I will make up my own mind. And although I disagree with him, that doesn't mean, I don't respect his opinion or wouldn't want to hear it.

I would actually like him to go further into details, why he feels uncomfortable with these things and have a discussion about it, if it would take away from the game.
Click to expand...
Hey Mataresa, as requested;

So, nudity is skippable and language is bearable, not an issue anymore.
Why does the violence make me uncomfortable? It doesn't make me uncomfortable per se but I think it is, at times, excessive. Books would widely be considered to be the most significant form of story-telling. In books when an act of violence is carried out, more often than not, the graphic quality of the scene is left to the readers interpretation. If someone visualizes that particular scene as grisly, that's okay, if someone else doesn't, that's okay too. What I'm getting at is, enabling a filter (at this stage I agree with others statements that it should be made post-games so as not to interfere with the overall product itself) gives a level of interpretation back to the audience without affecting the overall quality of the product or changing its impact or message. Also bearing in mind I refer to the general violence in the gameplay, I get that Geralt can kill and that it's not clean, but being reminded for every enemy kill and it loses it's impact.
Hope I answered your question and please keep the awesome feedback coming guys, I really enjoy seeing what everyone thinks.
 
C

cmdr_silverbolt

Senior user
#62
Jun 9, 2013
Flixster said:
Actually, no I haven't. That's something I'll have to do before I die. But I'll eat my keyboard if you've seen someone blast another guy into the air and them stab him when he hits the ground, or shoot flames from his hands. Aard and Igni are involved in many of those moves.

And, I'm ready to admit I'm wrong on this, but dual wielding two full-size swords and thrusting them overhanded fully through the armor and chest of a man seems super-human.

Anyway, I know the sword-fighting itself is legit. The speed and power, as well as the magic touches, however, are witcher mutations, a fantasy.
Click to expand...
Um, may I refer you to the part where witchers undergo training to specialize their bodies for superhuman feats :p/>

The character's actions are designed around things of which he is capable. My only gripe is not being able to do that stuff in normal gameplay.
 
V

vivaxardas2015

Rookie
#63
Jun 9, 2013
AgentBlue said:
Again, I completely agree with you.

This interesting discussion is also his merit. He was courteous and expressed his viewpoints candidly. He requested forum feedback so in no way do I believe he deserves even a single downvote. I thought that was clear by now.

Yet, in my eyes, he certainly does not merit to be upvoted either. I disagree with him both in principle and on his specific requests. So to upvote the OP would be misrepresenting my take and that's why I believe your call for action, though well-meant, is misguided.
Click to expand...
My "call for action" was also an invitation to an honest discussion on this matter. Obviously we all would agree that some posts merit upvotes, and others - downvotes, and that not everything goes here, but we disagree what criteria to use. I expressed my opinion, and some people would agree, while others - disagree. You disagree, and it is fine by me. But I do not think that a discussion concerning our reputation system, is in any way misguided.
 

Agent_Blue

Guest
#64
Jun 9, 2013
vivaxardas said:
But I do not think that a discussion concerning our reputation system, is in any way misguided.
Click to expand...
Neither do I.
Even though - and I should be the last to speak - this thread might not be the best place to start such a discussion. I deemed misguided the call to upvote the OP, not the dialogue about the reputation system, something which should be obvious since I made a contribution to that discussion.

vivaxardas said:
Hey Mataresa, as requested;

So, nudity is skippable and language is bearable, not an issue anymore.
Why does the violence make me uncomfortable? It doesn't make me uncomfortable per se but I think it is, at times, excessive. Books would widely be considered to be the most significant form of story-telling. In books when an act of violence is carried out, more often than not, the graphic quality of the scene is left to the readers interpretation. If someone visualizes that particular scene as grisly, that's okay, if someone else doesn't, that's okay too. What I'm getting at is, enabling a filter (at this stage I agree with others statements that it should be made post-games so as not to interfere with the overall product itself) gives a level of interpretation back to the audience without affecting the overall quality of the product or changing its impact or message. Also bearing in mind I refer to the general violence in the gameplay, I get that Geralt can kill and that it's not clean, but being reminded for every enemy kill and it loses it's impact.
Hope I answered your question and please keep the awesome feedback coming guys, I really enjoy seeing what everyone thinks.
Click to expand...
Imagine if Staley Kubrick had interposed a few pauses in his 'A Clockwork Orange' forewarning viewers that «Hey, this is going to get messy. But you can totally skip it.» and actually designed the movie around that concept.
 
A

araa

Senior user
#65
Jun 9, 2013
Well, I think the problem is that things can get messy wth the down-votes, much worse than with up-voting. Facebook was wise to refuse to implement dislikes.

AgentBlue said:
You played Braid? Have you played Limbo? It's fantastic. What about The Swapper? It's great as well.
Click to expand...
Tried Limbo's demo but it creeps me out. I'll look into the Swapper, didn't know this one before. Thanks :)
 
unclejoe.480

unclejoe.480

Rookie
#66
Jun 9, 2013
JesterNoNamer said:
Let me start by saying that the Witcher 2: Assassins of Kings is by far the best game I have ever played. I am an avid fan of both the novel series as well as the games. However there are a couple things that have always disturbed me about the series. Rather things i would prefer to have the option to control. Namely (in order of importance):

Nudity: I understand that the Witcher series is mature and it does not portray nudity or sex in any juvenile manners and also that such matters are an important part of the Witcher series. That said, I personally would prefer to have the option to turn off nudity in the game. Something simple like the towel mod someone made for Triss for the Witcher 2 would be fantastic.

Violence: To be blunt, violence doesn't bother me in games. It didn't in the Witcher 2. However, i would really appreciate a "reduced violence" option or a "blood & gore on/off switch".

Language: A language filter would be greatly appreciated.

I am interested what you guys think about this. I'm not saying the content should be removed or the game made more child friendly, but i think there should be the option to control it for those who are a bit more sensitive. What do you guys think? Has CD Projekt considered this?
Click to expand...
Hi,

I find some of your ideas ridicolous. The only one I understand to a degree is language. But not becasue there`s too much of it TW for me, but becasue it sometimes doesn`t go well with particular scene.
From a gamer point of view, why buy a mature game which includes strong language, nudity and gore and then switch it off? :(/>/>/> I just don`t understand why people would like to buy such a watered-down game. But hey, most of us are such a hypocrites, when we go on towering rage over some nudity flashes and don`t mind tons of violence and gore in game or strong language.

From a developer point of view, why bother creating a mature game in which the mature content is a major story driver, and then censoring(effectively getting rid of)some of that content. When taken into account that your whole team worked on it for months, it makes no logical sense whatsoever. And to what end? To satisfy parents of a under-aged gamers?

This lack of auto-censorship in TW games is a blessing to me, becasue let`s be frank here, most of the media, not only games but films, tv shows and others, are getting auto-censored by thier developers. And they do this becasue they know that even if they label their shit mature,+18,+21 or whatnot, the younger audience will get it anyway.

Concluding, I just don`t want this franchise to get watered-down to appease tender-hearted audience. I get it all the time and everywhere and it seems to have no merit from game developing point of view.
 
B

bengeddes

Forum veteran
#67
Jun 9, 2013
cmdrsilverbolt said:
Um, may I refer you to the part where witchers undergo training to specialize their bodies for superhuman feats :p/>/>

The character's actions are designed around things of which he is capable. My only gripe is not being able to do that stuff in normal gameplay.
Click to expand...

Well, yeah, but the training alone wouldn't mean much without the raw power of mutations and magic signs. I know Geralt's abilities are soundly explained and make total sense within the game world. I'm saying that they emphasize the superhuman nature of the character and therefore the fantastic element of the game.
 

Agent_Blue

Guest
#68
Jun 9, 2013
araa said:
Well, I think the problem is that things can get messy wth the down-votes, much worse than with up-voting. Facebook was wise to refuse to implement dislikes.


Tried Limbo's demo but it creeps me out. I'll look into the Swapper, didn't know this one before. Thanks :)/>/>/>
Click to expand...
Limbo creeps you out? Why, that's part of the charm!

You can get The Swapper on STEAM. It was on sale a week or so ago, but I'm afraid it'll now set you back an outrageous 13,99€.

Like LImbo, it has a wonderful soundtrack, worth listening to on its own. And If you object to STEAM's DRM policy try this.

I've only downvoted twice in my time here and on the same individual. He or she was letting his or her internet persona play an ignorant douche and I just had to show him or her that. I may never downvote again.
 
V

vivaxardas2015

Rookie
#69
Jun 9, 2013
JesterNoNamer said:
Hey Mataresa, as requested;

So, nudity is skippable and language is bearable, not an issue anymore.
Why does the violence make me uncomfortable? It doesn't make me uncomfortable per se but I think it is, at times, excessive. Books would widely be considered to be the most significant form of story-telling. In books when an act of violence is carried out, more often than not, the graphic quality of the scene is left to the readers interpretation. If someone visualizes that particular scene as grisly, that's okay, if someone else doesn't, that's okay too. What I'm getting at is, enabling a filter (at this stage I agree with others statements that it should be made post-games so as not to interfere with the overall product itself) gives a level of interpretation back to the audience without affecting the overall quality of the product or changing its impact or message. Also bearing in mind I refer to the general violence in the gameplay, I get that Geralt can kill and that it's not clean, but being reminded for every enemy kill and it loses it's impact.
Hope I answered your question and please keep the awesome feedback coming guys, I really enjoy seeing what everyone thinks.
Click to expand...
May be I am too desensitized, but I did not really see any excessive violence in TW2. I hate slasher movies, where dismemberment, for example, is the central element. A guy is dead, but we for like five minutes still watch his body being savaged in very inventive and graphic ways. In this case the savagery is a point, a perverse counterpart of beauty, or something.
But in TW2 we do not see real gore. Philippa's eyes are put out behind the scenes, and we have a lot of room for interpretation (not that I would like to interpret what it would be like), and the same goes for Dethmold's death. Geralt never spends time on simple savagery, defiling the bodies of his enemies. These all are fighting moves, and sword play is a very beautiful, but also very brutal thing.
The day Geralt (without any proper excuse) starts to rip apart his enemies, and then run around in triumph swinging their intestines and shouting obscenities, I would be the first to complain, and even demand, to have an option to censure it. But this day will never come.
 
J

JesterNoNamer

Forum regular
#70
Jun 9, 2013
UncleJoe said:
From a gamer point of view, why buy a mature game which includes strong language, nudity and gore and then switch it off? :(/>/>/>/> I just don`t understand why people would like to buy such a watered-down game.
Click to expand...
Simply because I'm not buying said mature game FOR the language nudity and gore. And you're right it shouldn't be forcefully censored. If CDPR doesn't add a censor option that's perfectly okay with me. A mod would be perfect in its stead.
PS. I'm also not a parent for anyone wondering =P
 
J

JesterNoNamer

Forum regular
#71
Jun 9, 2013
vivaxardas said:
May be I am too desensitized, but I did not really see any excessive violence in TW2. I hate slasher movies, where dismemberment, for example, is the central element. A guy is dead, but we for like five minutes still watch his body being savaged in very inventive and graphic ways. In this case the savagery is a point, a perverse counterpart of beauty, or something.
But in TW2 we do not see real gore. Philippa's eyes are put out behind the scenes, and we have a lot of room for interpretation (not that I would like to interpret what it would be like), and the same goes for Dethmold's death. Geralt never spends time on simple savagery, defiling the bodies of his enemies. These all are fighting moves, and sword play is a very beautiful, but also very brutal thing.
The day Geralt (without any proper excuse) starts to rip apart his enemies, and then run around in triumph swinging their intestines and shouting obscenities, I would be the first to complain, and even demand, to have an option to censure it. But this day will never come.
Click to expand...
Agreed. CDPR delivers such scenes rather well without being "savage" as you said. Whatever happens with the Witcher 3 I'm confident it will be amazing.
PS, isn't RedKit a modding tool they're making?
 
tommy5761

tommy5761

Mentor
#72
Jun 9, 2013
JesterNoNamer said:
PS, isn't RedKit a modding tool they're making?
Click to expand...
It`s already made . http://redkit.cdprojektred.com/
 
J

JesterNoNamer

Forum regular
#73
Jun 9, 2013
Tommy said:
It`s already made . http://redkit.cdprojektred.com/
Click to expand...
Would it be possible using RedKit to make a no blood mod for TW2 & TW3?
 
tommy5761

tommy5761

Mentor
#74
Jun 9, 2013
JesterNoNamer said:
Would it be possible using RedKit to make a no blood mod for TW2 & TW3?
Click to expand...
I would assume that Witcher 3 will have a different version of REDkit but with witcher 2 I think it would be possible . You can register there with the same credentials you use here and ask . I`m sure that someone would be able to answer that for you .
 
J

JesterNoNamer

Forum regular
#75
Jun 10, 2013
Tommy said:
I would assume that Witcher 3 will have a different version of REDkit but with witcher 2 I think it would be possible . You can register there with the same credentials you use here and ask . I`m sure that someone would be able to answer that for you .
Click to expand...
Awesome, thanks Tommy
 
C

cmdr_silverbolt

Senior user
#76
Jun 10, 2013
Flixster said:
Well, yeah, but the training alone wouldn't mean much without the raw power of mutations and magic signs. I know Geralt's abilities are soundly explained and make total sense within the game world. I'm saying that they emphasize the superhuman nature of the character and therefore the fantastic element of the game.
Click to expand...
Sure, I guess that's another reason why we can appreciate those cut-scenes.
 
U

umair2012

Rookie
#77
Jun 10, 2013
Mataresa said:
Why should you pretend that there is a world, where noone ever curses and don't use any foul language. Let them curse!

I don't understand why people want nudity removed, if it fits the story. Besides that I found the cutscenes mostly awkward, cause the animations were a bit weird and unnatural, I can't see a problem. (Hire better actors for those scenes ;)/>/> )

Violence: Actually I thought there was little excess violence. After all, you kill people. I would have actually liked there to be an option to turn on gore. It should be scary and disgusting and not glorifying. Make violence as sick as it is, to get a real sense and feeling of it. Fighting is not clean.

I don't actually have a problem with the up and down voting system. That way I can show, if I disagree or agree with a post, but don't have anything to add to it. People abusing it are a problem. But we should trust in our community for that. I wouldn't even mind, if it showed, that I supported or opposed a post.
Click to expand...
Not mostly but sometimes and CDPR have already addressed that . Their MOCAP studio have been upgraded and they are focusing on DX11 which will allow them to play more animations in single shot , by this characters will look more real and will have fluid animations (In Witcher 3)
 
A

adridu59

Senior user
#78
Jun 10, 2013
JesterNoNamer said:
Would it be possible using RedKit to make a no blood mod for TW2 & TW3?
Click to expand...
Again, can you explain why you would want to do that?

I mean, it's a combat game in which you kill hundreds of people so what's wrong with the red puddle when you kill someone?

Just willing to understand.
 
wichat

wichat

Mentor
#79
Jun 10, 2013
JesterNoNamer said:
Hey Mataresa, as requested;

So, nudity is skippable and language is bearable, not an issue anymore.
Why does the violence make me uncomfortable? It doesn't make me uncomfortable per se but I think it is, at times, excessive. Books would widely be considered to be the most significant form of story-telling. In books when an act of violence is carried out, more often than not, the graphic quality of the scene is left to the readers interpretation. If someone visualizes that particular scene as grisly, that's okay, if someone else doesn't, that's okay too.

What I'm getting at is, enabling a filter (at this stage I agree with others statements that it should be made post-games so as not to interfere with the overall product itself) gives a level of interpretation back to the audience without affecting the overall quality of the product or changing its impact or message. Also bearing in mind I refer to the general violence in the gameplay, I get that Geralt can kill and that it's not clean, but being reminded for every enemy kill and it loses it's impact.
Hope I answered your question and please keep the awesome feedback coming guys, I really enjoy seeing what everyone thinks.
Click to expand...

the readers interpretation: Coincidentally these are the creators of the game with their own interpretation of what they love. CDPR has already chosen what kind of filter to use: their own vision of the story of Geralt. Do not ask them to wrecking thier dreams and motivations to satisfy those who think differently to them.

That which CDPR is different from other companyies: their eagerness to make those games they like to play. This is their philosophy, the last thing we, their fans, want is for them to become complacent subservient to players who do not share their tastes only to sell more.

It is not a matter of belief or ethics but about personal tastes of bold and courageous creators to do what the big companies don't deign to think: respect themselves.

We can not be surprised at the reaction of most users of this thread with negative points (And considering that mine has been positive to counter the avalanche of negative), since the OP's opinion is totally against what CDPR means : independence to do what they want as players before as traders.

I just ask that if CDPR read all posts of this forum so special, please continue being themselves, to keep their original criterion and not be swayed by those little details which eventually added all follow them they mean the way of other magnificent small companyies
as Bioware
 
J

JesterNoNamer

Forum regular
#80
Jun 10, 2013
adridu59 said:
Again, can you explain why you would want to do that?

I mean, it's a combat game in which you kill hundreds of people so what's wrong with the red puddle when you kill someone?

Just willing to understand.
Click to expand...
Yeah, by all means I get where you're coming from. Plain and simple it's just a preference.
Hope that answers your question =)
 
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