So everybody says "Oh, you need to pick up every single thing you find in Cyberpunk 2077!".
But I say no! And here's why:
So personally, I have played through the intro a number of times. I have beaten the main storyline. I have completed every gig, NCPD hustle and side mission that is doable before finishing the introduction. I haven't done a single side mission, gig, etc after the big heist, however. I ALWAYS play on the hardest difficulty.
I was able to beat the entire main storyline on the hardest difficulty with relative ease without ever buying a piece of cyberware and without ever crafting or upgrading a thing. I played this way because I didn't do a single side mission (not even before the introduction) on this playthrough and so I was broke. And because I didn't know how the crafting system worked.
I did struggle massively on the last 3 boss fights (I had to resort to exploiting game mechanics to beat the semi-final boss, and I had to reduce the difficulty for the final boss).
So... If it is so easy to beat the game. You don't need to grind eddies or materials. There is absolutely no reason to do this. It takes so many hours to pick up every single thing (even longer with all the glitches making it super difficult if not impossible to pick up a lot of things). Also, it takes away so much from the immersion of the game if you go around picking up trash. What is V? A bin man? Or if you go round to your friend's houses (or clubs, for example, Lizzies) and steal all their money and their weapons. This is totally unrealistic. The Mox would be all over you for that. Judy's romance option would certainly be off the table if the game was real.
MAYBE you just want to feel crazy overpowered like you're the king of the world. And what I say to that is: DO YOUR DAMN JOB, YOU LAZY TRASH COLLECTOR. You're literally a mercenary and there are plenty of well-paying jobs out there for you to make way too much money and buy everything you could ever need without picking up or looting a damn thing. This is how the game should be played. Like, from my experience, I've never bought a gun or melee weapon before, and I've never even SEEN a clothes vendor before. This is because I looted way too many items which made it impossible for me to ever be weaker than the people I am shooting (at least in the main story). Those gun shops and clothing vendors are there to add immersion to the game. But if you are just MMORPG style looting all the guns and armour you'll ever need, there is no immersion. There is no self-satisfaction in picking up trash and becoming overpowered. There is self-satisfaction in EARNING heaps of eddies with your skill and talent and using them to buy all the best gear on the market. Or maybe to buy tons of crafting materials if that's your thing.
Lemme know if you agree with this or not in the poll!
But I say no! And here's why:
So personally, I have played through the intro a number of times. I have beaten the main storyline. I have completed every gig, NCPD hustle and side mission that is doable before finishing the introduction. I haven't done a single side mission, gig, etc after the big heist, however. I ALWAYS play on the hardest difficulty.
I was able to beat the entire main storyline on the hardest difficulty with relative ease without ever buying a piece of cyberware and without ever crafting or upgrading a thing. I played this way because I didn't do a single side mission (not even before the introduction) on this playthrough and so I was broke. And because I didn't know how the crafting system worked.
I did struggle massively on the last 3 boss fights (I had to resort to exploiting game mechanics to beat the semi-final boss, and I had to reduce the difficulty for the final boss).
So... If it is so easy to beat the game. You don't need to grind eddies or materials. There is absolutely no reason to do this. It takes so many hours to pick up every single thing (even longer with all the glitches making it super difficult if not impossible to pick up a lot of things). Also, it takes away so much from the immersion of the game if you go around picking up trash. What is V? A bin man? Or if you go round to your friend's houses (or clubs, for example, Lizzies) and steal all their money and their weapons. This is totally unrealistic. The Mox would be all over you for that. Judy's romance option would certainly be off the table if the game was real.
MAYBE you just want to feel crazy overpowered like you're the king of the world. And what I say to that is: DO YOUR DAMN JOB, YOU LAZY TRASH COLLECTOR. You're literally a mercenary and there are plenty of well-paying jobs out there for you to make way too much money and buy everything you could ever need without picking up or looting a damn thing. This is how the game should be played. Like, from my experience, I've never bought a gun or melee weapon before, and I've never even SEEN a clothes vendor before. This is because I looted way too many items which made it impossible for me to ever be weaker than the people I am shooting (at least in the main story). Those gun shops and clothing vendors are there to add immersion to the game. But if you are just MMORPG style looting all the guns and armour you'll ever need, there is no immersion. There is no self-satisfaction in picking up trash and becoming overpowered. There is self-satisfaction in EARNING heaps of eddies with your skill and talent and using them to buy all the best gear on the market. Or maybe to buy tons of crafting materials if that's your thing.
Lemme know if you agree with this or not in the poll!