Couple issues with Gerald's face
I lately started to notice several issues regarding his face vs NPCs (especially during cutscenes).
I'll be brief:
1)No wet/rain fx on Gerald during rain weathers, vs NPCs.
This is easily noticeable during cutscenes outside. The Npc will get the reflective water layer on his skin, while Geralt's remains flat.
2)Missing mipmaps on G's face skin texture. Other Npcs have some degree of mipmap, Geralt's texture is very flat and 2 dimensional, regardless of lighting and atmospheric conditions. Weird.
3) Beard pop-up. More often than not, if your character has grown a beard, it'll not show in the first couple frames of whatever cutscene, but simply pop-in during said sequence.
Thanks in advance everybody for eventual contributions to this thread.
Regards.
I lately started to notice several issues regarding his face vs NPCs (especially during cutscenes).
I'll be brief:
1)No wet/rain fx on Gerald during rain weathers, vs NPCs.
This is easily noticeable during cutscenes outside. The Npc will get the reflective water layer on his skin, while Geralt's remains flat.
2)Missing mipmaps on G's face skin texture. Other Npcs have some degree of mipmap, Geralt's texture is very flat and 2 dimensional, regardless of lighting and atmospheric conditions. Weird.
3) Beard pop-up. More often than not, if your character has grown a beard, it'll not show in the first couple frames of whatever cutscene, but simply pop-in during said sequence.
Thanks in advance everybody for eventual contributions to this thread.
Regards.


