One of the things that p*sses me off the most about CP 2077 is the sh*tty RNG when it comes to fixed unique loot (meaning especially (possibly) legendary clothing items) and when it comes to crafting items. Why can't the rarity of unique open world loot be fixed? It's unique anyway so you can't replicate these items meaning if you accidentally get the item in epic rarity, you're screwed. The same applies to mod slots. Why do have to reload - in the worst possible case - for hours on end just to get the maximum amount of possible mod slots? That's not just a problem with open world loot, but crafting as well. Why do I have to reload - again: in the worst possible case - for hours on end just to get a decent item with the maximum amount of mod slots? Why are there such huge discrepancies anyway - especially concerning iconic items? Yeah yeah... I know... You can b*tch around about getting a decent PC or a next gen console (if it weren't for scalpers...), but that's not the issue, is it? Game-Design-wise, it's just stupid and annoying. I probably wasted around 10h by now just for reloading a save file just because of this issue.