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Crafting System need to be changed and save file need a increase fix

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FearlessFizzy

FearlessFizzy

Fresh user
#1
Dec 23, 2020
The should rework crafting system and make it standalone. I am forced to put 18 attributes in to technical ability to craft legendarys. When i do that i cant play my build what i want to play makes me frustrated.

Also the saving should be fixed ive seen many ppl lost their save because they got over 8mb i am already on 3,5mb so i am really scared if i put alot of play time in it that it will be corrupted at some point. shouldnt happen in a RPG game with a bunch of pickups and looting. Its like u buying a car to drive but u cant because there are no wheels allowed.
 
klaidas01

klaidas01

Rookie
#2
Dec 23, 2020
Save corruption was just fixed according to the patch notes
 
FearlessFizzy

FearlessFizzy

Fresh user
#3
Dec 23, 2020
klaidas01 said:
Save corruption was just fixed according to the patch notes
Click to expand...
Which patch? i must missed it somehow

Edit: It is not fixed yet. They will probly fixing it with a future patch.
 
Last edited: Dec 24, 2020
Frenzy9000

Frenzy9000

Fresh user
#4
Dec 24, 2020
What's your crafting level though? Mine's at 16 or 17 and I've been crafting them before 18. I believe that if that's low, then you can't craft higher leveled weapons. And/or you have to be carrying a rare? or iconic? version of that weapon to build the legendary version.
 
AulisVaara

AulisVaara

Fresh user
#5
Dec 24, 2020
That's a terrible idea. You get strong either by crafting really good weapons, or you get strong by practicing with those weapons. If you could combine everything, then you'd be unstoppable. Which you already kind of are at endgame. Point is, you're not supposed to have everything.

And if you can't live with that, you can always use cheatengine.
 
  • RED Point
Reactions: Gen_Liu
ahtis89

ahtis89

Forum regular
#6
Dec 24, 2020
Fixed already
 
Nate_Burton

Nate_Burton

Rookie
#7
Dec 24, 2020
klaidas01 said:
Save corruption was just fixed according to the patch notes
Click to expand...
It said for pc only, I don't think it mentioned that it was fixed for console.
 
RazerFett

RazerFett

Forum regular
#8
Dec 24, 2020
FearlessFizzy said:
The should rework crafting system and make it standalone. I am forced to put 18 attributes in to technical ability to craft legendarys. When i do that i cant play my build what i want to play makes me frustrated.
Click to expand...
I thought that too but you're wrong.

Go find the Legendary item that you want and use the Save exploit to ensure max mod slots.

www.pcinvasion.com

Cyberpunk 2077: All free legendary armor locations

Cyberpunk 2077 has lots of powerful items for you to find. Here's our legendary armors guide with their locations in Night City.
www.pcinvasion.com www.pcinvasion.com

Then get crafting to Epic. Then Craft Epic Armor Mods. That's all you need...

Sad fact, there's only a hand full of actual legendary clothing items that you can craft anyways.
 
C

Cheater_68

Rookie
#9
Dec 24, 2020
It would be good to spread spell recipes all over the city and not giving them all to the player by picking those perks in quickhack branch. It could make exploration more rewarding for netrunners
 
vinitry

vinitry

Fresh user
#10
Dec 24, 2020
your save file wish was granted with 1.06
 
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Reactions: FearlessFizzy
ErebosNox

ErebosNox

Fresh user
#11
Dec 24, 2020
It would be great if you can buy or craft iconic Items. I accidently sold my iconic weapons with the plan to craft them later in the game. I didn't know you need to have the original weapon to use the blueprints
 
Last edited: Dec 24, 2020
Avanglion

Avanglion

Fresh user
#12
Dec 24, 2020
Indeed, it's unpleasant that we have to spend so many points in a skill tree even when playing builds that have nothing to do with the tech junkie fantasy. And, no, some of us simply cannot play without crafting because that's just how we are.

It'd also be nice if we could hide already purchased schematics from vendor lists. I blew quite some eddies before realising that the same specs appear again and again even though I already had them. Same goes to looting specs by the way. I've looted the Crunch mod spec 8 or 9 times at this point. But then again if loot containers are pre-populated and contents are static... things get complicated.
 
H

Hexipoo

Forum regular
#13
Dec 24, 2020
Avanglion said:
Indeed, it's unpleasant that we have to spend so many points in a skill tree even when playing builds that have nothing to do with the tech junkie fantasy. And, no, some of us simply cannot play without crafting because that's just how we are.

It'd also be nice if we could hide already purchased schematics from vendor lists. I blew quite some eddies before realising that the same specs appear again and again even though I already had them. Same goes to looting specs by the way. I've looted the Crunch mod spec 8 or 9 times at this point. But then again if loot containers are pre-populated and contents are static... things get complicated.
Click to expand...
20 in tech gives you +100% armor even if you don't put a single perk into it. Couple that with another +100% from Cold Blood and there is literally never a reason to use Legendary clothing.
 
FlorettaV

FlorettaV

Forum regular
#14
Dec 24, 2020
FearlessFizzy said:
Which patch? i must missed it somehow

Edit: It is not fixed yet. They will probly fixing it with a future patch.
Click to expand...
Just to be really clear here.

- Save files cannot become corrupted anymore *due to save size limit*. The save size limit was removed.
- Already corrupted save files *due to save size limit* will never be able to be restored.
 
FearlessFizzy

FearlessFizzy

Fresh user
#15
Dec 24, 2020
Avanglion said:
Indeed, it's unpleasant that we have to spend so many points in a skill tree even when playing builds that have nothing to do with the tech junkie fantasy. And, no, some of us simply cannot play without crafting because that's just how we are.

my only option is to mod some attribute points into technical ability for crafting only, But i have no idea if it will break the game It might will be ok after the 1.06 update. Because save isnt limited anymore. anyway problem is i dont like to cheat the game so its abit like what shall i do. i am reading crafting isnt really needed but like u said. Some of us simply cannot play without crafting because that's just how we are. :ROFLMAO:
Click to expand...
 
AulisVaara

AulisVaara

Fresh user
#16
Dec 25, 2020
Avanglion said:
Indeed, it's unpleasant that we have to spend so many points in a skill tree even when playing builds that have nothing to do with the tech junkie fantasy. And, no, some of us simply cannot play without crafting because that's just how we are.
Click to expand...
So it's your own personal shortcoming, and the game should absolutely be changed because of that? Isn't that a whole lot of selfish?
 
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