Hi. I've got a crash recently whenever I start the game.
Here's part of the error log:
//////////////////////////////////////////////
Initialize engine version: 2018.4.12f1 (59ddc4c59b4f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
Vendor:
VRAM: 4021 MB
Driver: 30.0.14.7141
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 96.432300 ms
D:/Games/Steam/steamapps/common/GWENT The Witcher Card Game/Gwent_Data/StreamingAssets/
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
GwentVisuals.IoUtils:Init()
GwentUnity.<Start>d__7:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
/////////////////////////////////////
Please help!
Here's part of the error log:
//////////////////////////////////////////////
Initialize engine version: 2018.4.12f1 (59ddc4c59b4f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
Vendor:
VRAM: 4021 MB
Driver: 30.0.14.7141
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 96.432300 ms
D:/Games/Steam/steamapps/common/GWENT The Witcher Card Game/Gwent_Data/StreamingAssets/
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
GwentVisuals.IoUtils:Init()
GwentUnity.<Start>d__7:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
/////////////////////////////////////
Please help!