Hello fellow Witchers,
for two days I've read nearly everything on the internet concerning crashes of Witcher Wild Hunt.
I deinstalled the game, the graphic card drivers (with all the tools recommended), altered nearly every option in the game, checked the game files before starting the game the last 5 times and it still crashes. Plugged out my second monitor (I use it for work), still crashes.
Sometimes at opening the menu, picking up loot, attacking enemies, using the witcher sense, on cutscenes.
I've also tried installing an old NVidia driver which some say, after installing the old version it worked. Not for me.
The first crash was after starting the griffon quest in white orchard. Before that I played about 7 hours (did all the side quests etc)
Yesterday I thought I had it done, cause I could play for just about 4 hours. But today it started all over.
It is always the reading location in the crashinfo. The numbers in the end change sometimes
I think, I have to lay Gerald to rest. It was a fun game, but now it becomes frustrating. If anyone has any idea why this is still happening, please help me.
The last crashinfo was:
Build: Not Set [ Compiled Nov 4 2018 ]
User: Megaport
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xb71315ac
Crashed Thread:
Thread ID: 6900
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdda4 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1f86d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1e1fd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1b5c1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc44b5 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x27912 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x27672 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 5980
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10fc78 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e6634 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc86b6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeec4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc396a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4108
callstack:
CreateDispatcherQueueController() + 0x12039 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x117c1 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10a94 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x13cbb - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10f78 - <Unknown File>(0)
CoreUICreateEx() + 0x1a15 - <Unknown File>(0)
CoreUICreateEx() + 0x89b - <Unknown File>(0)
Ordinal2604() + 0x3a7a - <Unknown File>(0)
DllGetActivationFactory() + 0x4109 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1204
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1228
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2988
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5684
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5048
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3808
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5680
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5848
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7852
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3464
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3540
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3548
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3584
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3636
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6916
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5584
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5360
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5408
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3324
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3356
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4012
callstack:
NVDEV_Thunk() + 0x88b14a - <Unknown File>(0)
NVDEV_Thunk() + 0x87fedd - <Unknown File>(0)
NVDEV_Thunk() + 0x29295a - <Unknown File>(0)
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1744
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2932
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7764
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5844
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4036
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6988
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5808
callstack:
NVDEV_Thunk() + 0x88b14a - <Unknown File>(0)
NVDEV_Thunk() + 0x87fedd - <Unknown File>(0)
NVDEV_Thunk() + 0x29295a - <Unknown File>(0)
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5832
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
Last opened world: novigrad.w2w
================================================================
Game
Last opened world: novigrad.w2w
================================================================
for two days I've read nearly everything on the internet concerning crashes of Witcher Wild Hunt.
I deinstalled the game, the graphic card drivers (with all the tools recommended), altered nearly every option in the game, checked the game files before starting the game the last 5 times and it still crashes. Plugged out my second monitor (I use it for work), still crashes.
Sometimes at opening the menu, picking up loot, attacking enemies, using the witcher sense, on cutscenes.
I've also tried installing an old NVidia driver which some say, after installing the old version it worked. Not for me.
The first crash was after starting the griffon quest in white orchard. Before that I played about 7 hours (did all the side quests etc)
Yesterday I thought I had it done, cause I could play for just about 4 hours. But today it started all over.
It is always the reading location in the crashinfo. The numbers in the end change sometimes
I think, I have to lay Gerald to rest. It was a fun game, but now it becomes frustrating. If anyone has any idea why this is still happening, please help me.
The last crashinfo was:
Build: Not Set [ Compiled Nov 4 2018 ]
User: Megaport
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xb71315ac
Crashed Thread:
Thread ID: 6900
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdda4 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1f86d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1e1fd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1b5c1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc44b5 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x27912 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x27672 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 5980
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10fc78 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e6634 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc86b6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeec4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc396a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4108
callstack:
CreateDispatcherQueueController() + 0x12039 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x117c1 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10a94 - <Unknown File>(0)
CreateDispatcherQueueController() + 0x13cbb - <Unknown File>(0)
CreateDispatcherQueueController() + 0x10f78 - <Unknown File>(0)
CoreUICreateEx() + 0x1a15 - <Unknown File>(0)
CoreUICreateEx() + 0x89b - <Unknown File>(0)
Ordinal2604() + 0x3a7a - <Unknown File>(0)
DllGetActivationFactory() + 0x4109 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1204
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1228
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2988
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5684
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5048
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3808
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5680
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5848
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7852
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3464
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3540
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3548
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3584
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3636
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6916
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5584
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5360
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5408
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3324
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3356
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4012
callstack:
NVDEV_Thunk() + 0x88b14a - <Unknown File>(0)
NVDEV_Thunk() + 0x87fedd - <Unknown File>(0)
NVDEV_Thunk() + 0x29295a - <Unknown File>(0)
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1744
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2932
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7764
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5844
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4036
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6988
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5808
callstack:
NVDEV_Thunk() + 0x88b14a - <Unknown File>(0)
NVDEV_Thunk() + 0x87fedd - <Unknown File>(0)
NVDEV_Thunk() + 0x29295a - <Unknown File>(0)
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5832
callstack:
OpenAdapter12() + 0x5c2928 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
Last opened world: novigrad.w2w
================================================================
Game
Last opened world: novigrad.w2w
================================================================