Another justification for the necessity of telling the story of Col. Hansen.
Part 1. Braindance theory, the impact on consciousness, and the need for war.
Taking into account that Cyberpunk 2077 is a kind of braindance, i.e. a game with the heaviest possible impact on the players' consciousness, then in principle, if-(if!) a new addition with a cumulative patch will follow, it is logical to assume that there might be another attempt to influence fans with horror (as in the bunker of Cynosure), with the existing precedent - these are the plot elements of Alien: Isolation. This is not the limit: speaking about creative borrowings, one can easily recollect, for example, "Amnesia: The Bunker" or "The Evil Within 2", with the wide opportunities to bulldoze the players' psyche by Militech's pantzer. However, here I see is an important issue: the anti-utopian world of Cyberpunk 2077 - how scary is it by design? I understand that the game in "Phantom Liberty" shifted to the "witch story" - for ex., while rescuing So Mi, we save a demons-possessed witch, and by killing her or participating in her capture - we get into her personal hell, which she shares with V (and us) and which becomes then our own, and all this happens during a full moon - there is a full moon hanging over Dogtown (the developers had no idea to make it bloody

)
But it's unlikely that anyone would go as far as an outright transcendent nightmare like in "Succubus" or "Agony", with a possible Project Orion in mind.
That's where Hansen comes in! Hansen is war. War is HELL in and of itself. What goes on on the battlefield surpasses any dark fantasy. If, say, one idea is to show users why you shouldn't rush into military recruiting and what can happen if you entrust your life and destiny to such strong confident military men in beautiful uniforms - then I think everyone deserves a straightforward explanation here. Further, if, by plot logic, players are led to believe that Colonel Hansen is necessarily bad, then where and when else will it be shown exactly why he is bad? We understand why Somi is bad, why Rosalind Myers is bad, why Solomon Reed, Saburo Arasaka, Mr. Blue Eyes are bad, their nastiness we felt in our teeth - but why is Hansen bad? Politicians, actors, TV personalities, journalists, gang leaders, businessmen come to his party guests. He treats them to champagne, everyone is happy and enjoys his company. He doesn't experiment on people, he doesn't rewrite the human soul, he doesn't steal technology, he doesn't download viruses into people's heads. If he wants to take over Pacifica, for example - then we need an explanation of exactly what the danger of that is! Compared to Militech and Araska, Hansen is as pure and innocent as a baby. If he catches So Mi, and gains access to the Cynosure project - what happens then? What will he do to Night City that Arasaka and Militech haven't done before?
Or-what would happen to the good old NUSA, if the power falls into the hands of such a terrible, by all accounts, man as Hansen? And it is has to be shawn through the war, and war only, through the fighting, which Hansen and his unit conducted. I personally don't think Hansen committed war crimes, say, by pouring napalm on entire homeless camps or mass shooting the wounded and deserters. As far as I'm concerned, the Colonel is a man of honor, and he could never shoot Vee in the back - but the script writers of the project may have a different view of the situation here...
Or... No one wants to say that Myers and the FIA in their desire to zero Colonel are driven by the usual jealousy, envy of his success, right?
The sequel follows, I just have to regain my mental energy )