Crime Prevention System (1.21)

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From time to time I like to test how well will my V perform under heavy fire. There is one really nice place in south-west Glen (map) for such occasion. I tried record this fight when playing on GFN servers (please excuse low video quality) to show how works Crime Prevention System in CP ver. 1.21. My Valerie have quite advanced build on lvl 47, but I need to say that Max-Tac troops are really tough opponents when you want go with them into close range combat ... Link to my video is here ... sorry, these fights are quite brutal, so I decided set for video 18y+ visibility limit and therefore can be played only on youtube. Below is few screenshots from these fights using photo-mode.
Cyberpunk 2077® 2021.04.20 - 16.22.49.01.png
Cyberpunk 2077® 2021.04.20 - 16.24.39.02.png
Cyberpunk 2077® 2021.04.20 - 16.28.00.04.png
Cyberpunk 2077® 2021.04.20 - 16.29.02.05.png

I'm also curious how people may want police arrival in cars or maxtac coming from air-transporter in fast, brutal and really crazy action like this. I simply had no time to look much around unless I risked to be flatlined when MaxTac had joined fight. I wanted also ask about other players experience with Crime Prevention System after 1.21.​
 
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Guest 4564903

Guest
I have to say the NCPD don't bother me one bit, I feel no need to slaughter NPC's so I never see them and therefore don't care what they are like.

There is a mod that makes them way better than what CDPR have done which I do use by only for immersion if I accidently kill an NPC as they will spawn well out of sight and most times turn up on bikes or in police cars.
 
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