Crytek: Graphics Are “60% Of The Game”
Holy fuckin' shit.
Well, there you go. We've reduced an interactive medium to an arbitrary number of pixels projected on our screen and a machine calculating whether or not the grass should be swaying in the wind right now. Apparently that's why we chose video games as our hobbies, that's what entices us. Screw Super Mario Bros., Bastion, Okami, Shadow of the Colossus, Morrowind, they can all go to hell. This guy gets it, Mr. Yerli doesn't. In fact, I'm not even sure Yerli understands the medium or is talking about graphics in the wrong context.
To illustrate a point, I ask you to play Loneliness. There's virtually no graphics, I mean it's just a simple flash game, white background with white dots. It couldn't get any more simpler than that. But I had a more profound experience with that game than I had with any of the Crysis games. Play the game, and share with us what you felt and thought. It's not the tech that moves people, it's what you can do with it to stimulate the audience in a positive way that moves people.
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Holy fuckin' shit.
Well, there you go. We've reduced an interactive medium to an arbitrary number of pixels projected on our screen and a machine calculating whether or not the grass should be swaying in the wind right now. Apparently that's why we chose video games as our hobbies, that's what entices us. Screw Super Mario Bros., Bastion, Okami, Shadow of the Colossus, Morrowind, they can all go to hell. This guy gets it, Mr. Yerli doesn't. In fact, I'm not even sure Yerli understands the medium or is talking about graphics in the wrong context.
To illustrate a point, I ask you to play Loneliness. There's virtually no graphics, I mean it's just a simple flash game, white background with white dots. It couldn't get any more simpler than that. But I had a more profound experience with that game than I had with any of the Crysis games. Play the game, and share with us what you felt and thought. It's not the tech that moves people, it's what you can do with it to stimulate the audience in a positive way that moves people.
Source


