I see your point.guipit said:I think a lot of us here are confusing or lumping together graphics with art direction.
It'd help if the discussion of people distinguish between the two.
Here he's de facto lumping together gameplay, physics, sound and AI, all unified and driven by the graphics powerhouse. Again, without endorsing his thesis, what I find disingenuous is the attempt to portray his words as an all-purpose cross-genre prescription. He is clearly talking about FPS in general and Cryssis in particular.In Crysis 3 it’s the grass and the vegetation, the way the physics runs the grass interact and sways them in the wind. You can read when an AI enemy is running towards you just by observing the way the grass blades.
GynvaelBleidd said:My priorities in a video game from most important to least important.
1) Good, enjoyable gameplay
2) brilliant story telling.
3) graphics, and that is a very low three at that.
Hear, hear.Benzenzimmern said:It seems like quite a lot of people seem to think that it is unintelligent behavior to like games because of their graphics. "You destroyed our great gameplay experiences because you wanted graphics. It's your fault we have Call of Duty 34 and not Baldurs Gate 3!!1112"
No, it's not. People are different. I love Crysis (1). I don't only love it because of the gameplay, but because I wanted to explore this beautiful world. I also love Minecraft because of it's gameplay.
Would I have less fun if the Witcher was a 8- or 16-Bit game? Yes. Would I still play it? Probably not. Am I a stupid person because of that? I don't think so.
Inner values count, but you don't fall in love with inner values on the first sight./>
This. While I agree, graphics are important, but not more than gameplay and storytelling and it's a blend of the three which makes a great game great. Crysis was more of a elongated good looking movie than a game, but that doesn't make it 'bad' maybe just not upto the mark.CostinMoroianu said:To be fair the Crytek CEO is talking about his own games in which case the notion that graphics are 60% of the game is very much true. Graphical quality is what made the Crysis games as well known as they are, that's simply a fact because without those graphics the games aren't that good honestly. I liked them though even without considering the graphics but not a huge amount.
As far as I am concerned tough the perfect game should be a combination of amazing graphics, story and gameplay. All woven in together to form a perfect tapestry of artistic excellence.
It's an important distinction alright.Mataresa said:Well I for example like to differentiate between graphical fidelity as the quality of graphics, like texture resolution, anti aliasing, lighting, animation quality. All depending on what kind of art style you are using. Visual quality doesn't mean necesarily lifelike graphics. This is more of an objective thing, although not compeltely, cause it is much easier to put into numbers, how good the fidelity actually is (resolution, texture size, polygon number, artifact size, etc.).
And then there is art direction or maybe someone can come up with a better term. I mean, that the graphics are appealing to me on a personal level, cause I like the art style. This is higly subjective and non debatable really, cause everybody has their own preferances. It also often depends on, if somebody likes the setting and the world design.
Adityathewarriorwithin said:As for this article, when did the opinion of on person mattered anyways?
I concur.Benzenzimmern said:True. I just played Age of Empires 2 again and saw the first video of Project Eternity and I think they both look stunning. I love "lifelike" graphics like in Crysis and The Witcher, but I also appreciate different styles when I see that someone put effort in it. If you "feel the love" for the thing they're doing. And I think you see that on the first look.
"Limbo" looks bad from a technical standpoint, but you know that the developers made these graphics for a purpose and they fit the atmosphere of this game perfectly - I just don't like this new "we are an indie company, let's do pixel graphics because it's the "new thing"". Or the "hey, let's do cel-shading comic style." It fits games like XIII, this prince of persia or Borderlands, but just look at The Elder Scrolls Online and this "half-comic style". You don't have to be a genius to see that they're doing it to appeal to a broader audience and quite frankly, I don't like the art direction./>>
So if you ask me what I want from The Witcher 3's graphics the most? Give me real expressive faces. I think this was the only thing I found lacking about the graphics of the Witcher 2. Just imagine Triss' face moving like the face of Alyx in Half-Life 2.
Not always, Crysis 1 was a pretty good game.slimgrin said:Well he's full of shit, and seems to be defending the fact Crysis games have always had mediocre gameplay.
Crysis 1 was the most graphically impressive game for a long time.Demut said:Wow, with a mindset like that it’s no wonder that Crysis 1 is still the best one of the bunch.
It still is in a way. Between the pure graphic fidelity, destruction physics and just the sheer size being rendered it still is one of the best looking games on the PC. Pity 2/3s of that was dropped for the sequels.HomemComH said:Crysis 1 was the most graphically impressive game for a long time.
I think Crysis' visuals were hurt by the lack of proper AA support, but nowadays you can just downsample it80Maxwell08 said:It still is in a way. Between the pure graphic fidelity, destruction physics and just the sheer size being rendered it still is one of the best looking games on the PC. Pity 2/3s of that was dropped for the sequels.